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author Robert McIntyre <rlm@mit.edu>
date Fri, 28 Oct 2011 07:36:27 -0700
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1 #+title: Our Blog Entries
2 #+author: Robert McIntyre & Dylan Holmes
3 #+email: rlm@mit.edu
4 #+description: A Blog on AI, quantum mechanics, philosophy, and all sorts of coding goodies in clojure, java, C and more!
5 #+keywords: AI, clojure, quantum mechanics
6 #+SETUPFILE: ../../aurellem/org/setup.org
7 #+INCLUDE: ../../aurellem/org/level-0.org
9 #+begin_HTML
11 <div id="posts">
12 <ul class="post_list">
13 <li><a href="/pokemon-types/html/types.html">
14 Breadth-first Search for Effective Pokemon Types</a></li>
15 <li><a href="/pokemon-types/html/lpsolve.html">
16 Discovering Effective Pokemon Types Using Linear
17 Optimization</a></li>
18 <li><a href="/abomination/html/no_parens.html">
19 Calling it quits without parentheses</a></li>
20 <li><a href="/dylan/html/quandary.html">
21 Bugs in quantum mechanics</a></li>
22 <li><a href="/cortex/html/capture-video.html">
23 Capture Live Video Feeds from JMonkeyEngine</a></li>
24 <li><a href="/thoughts/html/man-years.html">
25 A Universe of Human Experience</a></li>
26 <li><a href="/dylan/html/science.html">
27 Science Minus Science</a></li>
28 <li><b>Cortex: A virtual world for sensate AI</b></li>
29 <ul class="cortex_posts">
30 <li><a href="/cortex/html/intro.html">
31 Intro: Choosing between virtual and real time</a></li>
32 <li><a href="/cortex/html/setup.html">
33 Installing jMonkeyEngine3, a 3D renderer</a></li>
35 <li><a href="/cortex/html/world.html">
36 Populating a world with physics and cameras</a></li>
38 <li><a href="/cortex/html/util.html">
39 Utilities that integrate jMonkeyEngine3 into Clojure </a></li>
40 <li><a href="/cortex/html/games.html">
41 Showing off: Games and examples</a></li>
43 <li><a href="/cortex/html/eyes.html">
44 Coding the sense of sight</a></li>
46 <li><a href="/cortex/html/skin.html">
47 Coding the sense of touch</a></li>
48 </ul>
49 </ul>
50 </div>
53 #+end_HTML