Mercurial > aurellem
diff html/index.html @ 93:effc23e38a82
add ASC.
author | Robert McIntyre <rlm@mit.edu> |
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date | Sat, 06 Feb 2016 15:23:11 -0800 |
parents | 0d8b2257f326 |
children | a38627c003d7 1aa7bc795be4 |
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1.1 --- a/html/index.html Thu Jan 28 12:26:29 2016 -0500 1.2 +++ b/html/index.html Sat Feb 06 15:23:11 2016 -0800 1.3 @@ -7,13 +7,6 @@ 1.4 rel='stylesheet' type='text/css'/> 1.5 <link href='aurellem/css/dyln-dark-4.css' rel='stylesheet' 1.6 type='text/css'/> 1.7 - 1.8 - <style type="text/css"> 1.9 - body { 1.10 - background-repeat:no-repeat; 1.11 - background-position:60% 105%; 1.12 - } 1.13 - </style> 1.14 </head> 1.15 <body> 1.16 1.17 @@ -38,47 +31,99 @@ 1.18 are ideas for science fiction, and some are simple 1.19 observations. 1.20 </p> 1.21 - <a href="./thoughts/html/good-ideas.html">Go to the Ideas Page 1.22 - »</a> 1.23 + <a class="list" href="./thoughts/html/good-ideas.html">Go 1.24 + to the Ideas Page »</a> 1.25 </td> 1.26 </tr> 1.27 1.28 - <th>Major Projects</th> 1.29 + <tr><th>Major Projects</th><td> 1.30 + <h2><a href="./ASC/html/ASC-introduction.html">Aldehyde-Stabilized 1.31 + Cryopreservation (2015)</a></h2> 1.32 + <p class="description"> 1.33 + A brain-banking technology that can preserve all of the 1.34 + synaptic connections in a whole mammalian brain for 1.35 + longer than a 1.36 + century. <a href="http://dx.doi.org/10.1016/j.cryobiol.2015.09.003">Published 1.37 + in Cryobiology</a> and currently 1.38 + a <a href="http://www.brainpreservation.org/asc_rabbit_fulleval">major 1.39 + competitor for the Brain Preservation 1.40 + Prize</a>. Mentioned in the 1.41 + <a href="http://www.nytimes.com/2015/09/13/us/cancer-immortality-cryogenics.html">New York Times</a> and 1.42 + <a href="http://www.scientificamerican.com/article/can-our-minds-live-forever/">Scientific American</a>.</br></br> 1.43 1.44 - <td> 1.45 + 1.46 + <a class="list" 1.47 + href="./ASC/html/ASC-introduction.html">Introduction 1.48 + to Aldehyde-Stabilized Cryopreservation (ASC) 1.49 + »</a> 1.50 + 1.51 + <a class="list" 1.52 + href="./ASC/html/ASC-FAQ.html">Frequently asked 1.53 + Questions »</a> 1.54 + 1.55 + <!-- <a class="list" href="./ASC/html/ASC-images.html">Images --> 1.56 + <!-- of brains preserved with ASC »</a> --> 1.57 + 1.58 + <a class="list" 1.59 + href="http://dx.doi.org/10.1016/j.cryobiol.2015.09.003"> 1.60 + Journal article in Cryobiology »</a> 1.61 + 1.62 + <!-- <a class="list" href="./ASC/html/ASC-motivations.html"> --> 1.63 + <!-- Motivations behind ASC »</a> --> 1.64 + 1.65 + <!-- <a class="list" href="./ASC/html/ACS-limitations.html"> --> 1.66 + <!-- Limitations of ASC »</a> --> 1.67 + 1.68 + <!-- <a class="list" href="./ASC/html/ASC-full-protocol.html"> --> 1.69 + <!-- Detailed ASC protocol »</a> --> 1.70 + 1.71 + <a class="list" href="https://nectome.com">Nectome, ASC 1.72 + research company »</a> 1.73 + </p></td></tr> 1.74 + 1.75 + <tr><th></th><td> 1.76 <h2>CORTEX: a virtual world for sensate AI (2014)</h2> 1.77 <p class="description"> 1.78 - My MEng thesis at MIT, which won the 2014 Charles and 1.79 - Jennifer Johnson Thesis Award — 1st Place!<br/> 1.80 - All code and text for the thesis is freely 1.81 - licensed.<br/> 1.82 - <a href="./cortex/thesis/rlm-cortex-meng.pdf"> 1.83 + My MEng thesis at 1.84 + MIT, <a href="http://dspace.mit.edu/handle/1721.1/91697"> 1.85 + <em>Recognizing Actions using Embodiment and 1.86 + Empathy</em></a>. It won 1st Place 2014 Charles and 1.87 + Jennifer Johnson Thesis Award for best EE/CS MEng 1.88 + thesis! <code>CORTEX</code> is an exploration of 1.89 + embodied cognition, the idea that our intelligence is 1.90 + deeply connected to our bodies and experience of the 1.91 + world. In the thesis, I teach a simulated worm how to 1.92 + recognize other worms performing various actions like 1.93 + wiggling and curling by giving it a sense of empathy: 1.94 + the worm imagines what it would feel like to be the 1.95 + other worm, and then recognizes the actions based on its 1.96 + own previous experience. All code and text for the 1.97 + thesis is freely licensed under the GPL.<br/><br/> 1.98 + <a class="list" href="./cortex/thesis/rlm-cortex-meng.pdf"> 1.99 Thesis »</a> 1.100 - <a href="./cortex/html/index.html">Online Thesis Notes 1.101 - »</a><br/> 1.102 - <a href="./cortex/releases/cortex-1.0.0.tar.bz2"> 1.103 + <a class="list" href="./cortex/html/index.html">Online Thesis Notes 1.104 + »</a><br/> 1.105 + <a class="list" href="./cortex/releases/cortex-1.0.0.tar.bz2"> 1.106 Source Code (cortex-1.0.0.tar.bz2) »</a> 1.107 - </p> 1.108 - 1.109 - </td></tr> 1.110 + </p></td></tr> 1.111 + 1.112 <tr><th></th><td> 1.113 - <h2>Pokémon Yellow Total Control Hack (2013)</h2> 1.114 + <h2><a href="./vba-clojure/html/total-control.html"> 1.115 + Pokémon Yellow Total Control Hack (2013)</a></h2> 1.116 <p class="description"> 1.117 Just by buying and rearranging certain items and 1.118 pressing certain buttons in Pokémon Yellow, you 1.119 can get the game into a state where you can completely 1.120 reprogram it from the inside. It's the first hack of its 1.121 kind, and it won 1.122 - multiple <a href="http://tasvideos.org/2187M.html">TAS 1.123 - awards »</a><br/> 1.124 - <a href="https://www.youtube.com/watch?v=p5T81yHkHtI">Watch 1.125 + multiple <a href="http://tasvideos.org/2187M.html">TAS 1.126 + awards</a>.<br/><br/> 1.127 + <a class="list" href="https://www.youtube.com/watch?v=p5T81yHkHtI">Watch 1.128 on Youtube»</a> 1.129 - <a href="./vba-clojure/html/total-control.html">Guide to 1.130 + <a class="list" href="./vba-clojure/html/total-control.html">Guide to 1.131 the Pokémon Yellow total control hack 1.132 »</a> 1.133 - </p> 1.134 - </td> 1.135 - </tr> 1.136 + </p></td></tr> 1.137 1.138 <tr> 1.139 <th>Small Projects</th>