rlm@23: rlm@23: #include "config.h" rlm@23: #include rlm@23: #include "alMain.h" rlm@23: #include "AL/al.h" rlm@23: #include "AL/alc.h" rlm@23: #include "alSource.h" rlm@23: #include rlm@23: rlm@23: //////////////////// Summary rlm@23: rlm@23: struct send_data; rlm@23: struct context_data; rlm@23: rlm@23: static void addContext(ALCdevice *, ALCcontext *); rlm@23: static void syncContexts(ALCcontext *master, ALCcontext *slave); rlm@23: static void syncSources(ALsource *master, ALsource *slave, rlm@23: ALCcontext *masterCtx, ALCcontext *slaveCtx); rlm@23: rlm@23: static void syncSourcei(ALuint master, ALuint slave, rlm@23: ALCcontext *masterCtx, ALCcontext *ctx2, ALenum param); rlm@23: static void syncSourcef(ALuint master, ALuint slave, rlm@23: ALCcontext *masterCtx, ALCcontext *ctx2, ALenum param); rlm@23: static void syncSource3f(ALuint master, ALuint slave, rlm@23: ALCcontext *masterCtx, ALCcontext *ctx2, ALenum param); rlm@23: rlm@23: static void swapInContext(ALCdevice *, struct context_data *); rlm@23: static void saveContext(ALCdevice *, struct context_data *); rlm@23: static void limitContext(ALCdevice *, ALCcontext *); rlm@23: static void unLimitContext(ALCdevice *); rlm@23: rlm@23: static void init(ALCdevice *); rlm@23: static void renderData(ALCdevice *, int samples); rlm@23: rlm@23: #define UNUSED(x) (void)(x) rlm@23: //////////////////// State rlm@23: rlm@23: typedef struct context_data { rlm@23: ALfloat ClickRemoval[MAXCHANNELS]; rlm@23: ALfloat PendingClicks[MAXCHANNELS]; rlm@23: ALvoid *renderBuffer; rlm@23: ALCcontext *ctx; rlm@23: } context_data; rlm@23: rlm@23: typedef struct send_data { rlm@23: ALuint size; rlm@23: context_data **contexts; rlm@23: ALuint numContexts; rlm@23: ALuint maxContexts; rlm@23: } send_data; rlm@23: //////////////////// Context Creation / Synchronization rlm@23: rlm@23: #define _MAKE_SYNC(NAME, INIT_EXPR, GET_EXPR, SET_EXPR) \ rlm@23: void NAME (ALuint sourceID1, ALuint sourceID2, \ rlm@23: ALCcontext *ctx1, ALCcontext *ctx2, \ rlm@23: ALenum param){ \ rlm@23: INIT_EXPR; \ rlm@23: ALCcontext *current = alcGetCurrentContext(); \ rlm@23: alcMakeContextCurrent(ctx1); \ rlm@23: GET_EXPR; \ rlm@23: alcMakeContextCurrent(ctx2); \ rlm@23: SET_EXPR; \ rlm@23: alcMakeContextCurrent(current); \ rlm@23: } rlm@23: rlm@23: #define MAKE_SYNC(NAME, TYPE, GET, SET) \ rlm@23: _MAKE_SYNC(NAME, \ rlm@23: TYPE value, \ rlm@23: GET(sourceID1, param, &value), \ rlm@23: SET(sourceID2, param, value)) rlm@23: rlm@23: #define MAKE_SYNC3(NAME, TYPE, GET, SET) \ rlm@23: _MAKE_SYNC(NAME, \ rlm@23: TYPE value1; TYPE value2; TYPE value3;, \ rlm@23: GET(sourceID1, param, &value1, &value2, &value3), \ rlm@23: SET(sourceID2, param, value1, value2, value3)) rlm@23: rlm@23: MAKE_SYNC( syncSourcei, ALint, alGetSourcei, alSourcei); rlm@23: MAKE_SYNC( syncSourcef, ALfloat, alGetSourcef, alSourcef); rlm@23: MAKE_SYNC3(syncSource3i, ALint, alGetSource3i, alSource3i); rlm@23: MAKE_SYNC3(syncSource3f, ALfloat, alGetSource3f, alSource3f); rlm@23: rlm@23: void syncSources(ALsource *masterSource, ALsource *slaveSource, rlm@23: ALCcontext *masterCtx, ALCcontext *slaveCtx){ rlm@23: ALuint master = masterSource->source; rlm@23: ALuint slave = slaveSource->source; rlm@23: ALCcontext *current = alcGetCurrentContext(); rlm@23: rlm@23: syncSourcef(master,slave,masterCtx,slaveCtx,AL_PITCH); rlm@23: syncSourcef(master,slave,masterCtx,slaveCtx,AL_GAIN); rlm@23: syncSourcef(master,slave,masterCtx,slaveCtx,AL_MAX_DISTANCE); rlm@23: syncSourcef(master,slave,masterCtx,slaveCtx,AL_ROLLOFF_FACTOR); rlm@23: syncSourcef(master,slave,masterCtx,slaveCtx,AL_REFERENCE_DISTANCE); rlm@23: syncSourcef(master,slave,masterCtx,slaveCtx,AL_MIN_GAIN); rlm@23: syncSourcef(master,slave,masterCtx,slaveCtx,AL_MAX_GAIN); rlm@23: syncSourcef(master,slave,masterCtx,slaveCtx,AL_CONE_OUTER_GAIN); rlm@23: syncSourcef(master,slave,masterCtx,slaveCtx,AL_CONE_INNER_ANGLE); rlm@23: syncSourcef(master,slave,masterCtx,slaveCtx,AL_CONE_OUTER_ANGLE); rlm@23: syncSourcef(master,slave,masterCtx,slaveCtx,AL_SEC_OFFSET); rlm@23: syncSourcef(master,slave,masterCtx,slaveCtx,AL_SAMPLE_OFFSET); rlm@23: syncSourcef(master,slave,masterCtx,slaveCtx,AL_BYTE_OFFSET); rlm@23: rlm@23: syncSource3f(master,slave,masterCtx,slaveCtx,AL_POSITION); rlm@23: syncSource3f(master,slave,masterCtx,slaveCtx,AL_VELOCITY); rlm@23: syncSource3f(master,slave,masterCtx,slaveCtx,AL_DIRECTION); rlm@23: rlm@23: syncSourcei(master,slave,masterCtx,slaveCtx,AL_SOURCE_RELATIVE); rlm@23: syncSourcei(master,slave,masterCtx,slaveCtx,AL_LOOPING); rlm@23: rlm@23: alcMakeContextCurrent(masterCtx); rlm@23: ALint source_type; rlm@23: alGetSourcei(master, AL_SOURCE_TYPE, &source_type); rlm@23: rlm@23: // Only static sources are currently synchronized! rlm@23: if (AL_STATIC == source_type){ rlm@23: ALint master_buffer; rlm@23: ALint slave_buffer; rlm@23: alGetSourcei(master, AL_BUFFER, &master_buffer); rlm@23: alcMakeContextCurrent(slaveCtx); rlm@23: alGetSourcei(slave, AL_BUFFER, &slave_buffer); rlm@23: if (master_buffer != slave_buffer){ rlm@23: alSourcei(slave, AL_BUFFER, master_buffer); rlm@23: } rlm@23: } rlm@23: rlm@23: // Synchronize the state of the two sources. rlm@23: alcMakeContextCurrent(masterCtx); rlm@23: ALint masterState; rlm@23: ALint slaveState; rlm@23: rlm@23: alGetSourcei(master, AL_SOURCE_STATE, &masterState); rlm@23: alcMakeContextCurrent(slaveCtx); rlm@23: alGetSourcei(slave, AL_SOURCE_STATE, &slaveState); rlm@23: rlm@23: if (masterState != slaveState){ rlm@23: switch (masterState){ rlm@23: case AL_INITIAL : alSourceRewind(slave); break; rlm@23: case AL_PLAYING : alSourcePlay(slave); break; rlm@23: case AL_PAUSED : alSourcePause(slave); break; rlm@23: case AL_STOPPED : alSourceStop(slave); break; rlm@23: } rlm@23: } rlm@23: // Restore whatever context was previously active. rlm@23: alcMakeContextCurrent(current); rlm@23: } rlm@23: void syncContexts(ALCcontext *master, ALCcontext *slave){ rlm@23: /* If there aren't sufficient sources in slave to mirror rlm@23: the sources in master, create them. */ rlm@23: ALCcontext *current = alcGetCurrentContext(); rlm@23: rlm@23: UIntMap *masterSourceMap = &(master->SourceMap); rlm@23: UIntMap *slaveSourceMap = &(slave->SourceMap); rlm@23: ALuint numMasterSources = masterSourceMap->size; rlm@23: ALuint numSlaveSources = slaveSourceMap->size; rlm@23: rlm@23: alcMakeContextCurrent(slave); rlm@23: if (numSlaveSources < numMasterSources){ rlm@23: ALuint numMissingSources = numMasterSources - numSlaveSources; rlm@23: ALuint newSources[numMissingSources]; rlm@23: alGenSources(numMissingSources, newSources); rlm@23: } rlm@23: rlm@23: /* Now, slave is guaranteed to have at least as many sources rlm@23: as master. Sync each source from master to the corresponding rlm@23: source in slave. */ rlm@23: int i; rlm@23: for(i = 0; i < masterSourceMap->size; i++){ rlm@23: syncSources((ALsource*)masterSourceMap->array[i].value, rlm@23: (ALsource*)slaveSourceMap->array[i].value, rlm@23: master, slave); rlm@23: } rlm@23: alcMakeContextCurrent(current); rlm@23: } rlm@23: static void addContext(ALCdevice *Device, ALCcontext *context){ rlm@23: send_data *data = (send_data*)Device->ExtraData; rlm@23: // expand array if necessary rlm@23: if (data->numContexts >= data->maxContexts){ rlm@23: ALuint newMaxContexts = data->maxContexts*2 + 1; rlm@23: data->contexts = realloc(data->contexts, newMaxContexts*sizeof(context_data)); rlm@23: data->maxContexts = newMaxContexts; rlm@23: } rlm@23: // create context_data and add it to the main array rlm@23: context_data *ctxData; rlm@23: ctxData = (context_data*)calloc(1, sizeof(*ctxData)); rlm@23: ctxData->renderBuffer = rlm@23: malloc(BytesFromDevFmt(Device->FmtType) * rlm@23: Device->NumChan * Device->UpdateSize); rlm@23: ctxData->ctx = context; rlm@23: rlm@23: data->contexts[data->numContexts] = ctxData; rlm@23: data->numContexts++; rlm@23: } rlm@23: //////////////////// Context Switching rlm@23: rlm@23: /* A device brings along with it two pieces of state rlm@23: * which have to be swapped in and out with each context. rlm@23: */ rlm@23: static void swapInContext(ALCdevice *Device, context_data *ctxData){ rlm@23: memcpy(Device->ClickRemoval, ctxData->ClickRemoval, sizeof(ALfloat)*MAXCHANNELS); rlm@23: memcpy(Device->PendingClicks, ctxData->PendingClicks, sizeof(ALfloat)*MAXCHANNELS); rlm@23: } rlm@23: rlm@23: static void saveContext(ALCdevice *Device, context_data *ctxData){ rlm@23: memcpy(ctxData->ClickRemoval, Device->ClickRemoval, sizeof(ALfloat)*MAXCHANNELS); rlm@23: memcpy(ctxData->PendingClicks, Device->PendingClicks, sizeof(ALfloat)*MAXCHANNELS); rlm@23: } rlm@23: rlm@23: static ALCcontext **currentContext; rlm@23: static ALuint currentNumContext; rlm@23: rlm@23: /* By default, all contexts are rendered at once for each call to aluMixData. rlm@23: * This function uses the internals of the ALCdevice struct to temporally rlm@23: * cause aluMixData to only render the chosen context. rlm@23: */ rlm@23: static void limitContext(ALCdevice *Device, ALCcontext *ctx){ rlm@23: currentContext = Device->Contexts; rlm@23: currentNumContext = Device->NumContexts; rlm@23: Device->Contexts = &ctx; rlm@23: Device->NumContexts = 1; rlm@23: } rlm@23: rlm@23: static void unLimitContext(ALCdevice *Device){ rlm@23: Device->Contexts = currentContext; rlm@23: Device->NumContexts = currentNumContext; rlm@23: } rlm@23: //////////////////// Main Device Loop rlm@23: rlm@23: /* Establish the LWJGL context as the master context, which will rlm@23: * be synchronized to all the slave contexts rlm@23: */ rlm@23: static void init(ALCdevice *Device){ rlm@23: ALCcontext *masterContext = alcGetCurrentContext(); rlm@23: addContext(Device, masterContext); rlm@23: } rlm@23: rlm@23: rlm@23: static void renderData(ALCdevice *Device, int samples){ rlm@23: if(!Device->Connected){return;} rlm@23: send_data *data = (send_data*)Device->ExtraData; rlm@23: ALCcontext *current = alcGetCurrentContext(); rlm@23: rlm@23: ALuint i; rlm@23: for (i = 1; i < data->numContexts; i++){ rlm@23: syncContexts(data->contexts[0]->ctx , data->contexts[i]->ctx); rlm@23: } rlm@23: rlm@25: if ((ALuint) samples > Device->UpdateSize){ rlm@23: printf("exceeding internal buffer size; dropping samples\n"); rlm@23: printf("requested %d; available %d\n", samples, Device->UpdateSize); rlm@23: samples = (int) Device->UpdateSize; rlm@23: } rlm@23: rlm@23: for (i = 0; i < data->numContexts; i++){ rlm@23: context_data *ctxData = data->contexts[i]; rlm@23: ALCcontext *ctx = ctxData->ctx; rlm@23: alcMakeContextCurrent(ctx); rlm@23: limitContext(Device, ctx); rlm@23: swapInContext(Device, ctxData); rlm@23: aluMixData(Device, ctxData->renderBuffer, samples); rlm@23: saveContext(Device, ctxData); rlm@23: unLimitContext(Device); rlm@23: } rlm@23: alcMakeContextCurrent(current); rlm@23: } rlm@23: //////////////////// JNI Methods rlm@23: rlm@23: #include "com_aurellem_send_AudioSend.h" rlm@23: rlm@23: /* rlm@23: * Class: com_aurellem_send_AudioSend rlm@23: * Method: nstep rlm@23: * Signature: (JI)V rlm@23: */ rlm@23: JNIEXPORT void JNICALL Java_com_aurellem_send_AudioSend_nstep rlm@23: (JNIEnv *env, jclass clazz, jlong device, jint samples){ rlm@23: UNUSED(env);UNUSED(clazz);UNUSED(device); rlm@23: renderData((ALCdevice*)((intptr_t)device), samples); rlm@23: } rlm@23: /* rlm@23: * Class: com_aurellem_send_AudioSend rlm@23: * Method: ngetSamples rlm@23: * Signature: (JLjava/nio/ByteBuffer;III)V rlm@23: */ rlm@23: JNIEXPORT void JNICALL Java_com_aurellem_send_AudioSend_ngetSamples rlm@23: (JNIEnv *env, jclass clazz, jlong device, jobject buffer, jint position, rlm@23: jint samples, jint n){ rlm@23: UNUSED(clazz); rlm@23: rlm@23: ALvoid *buffer_address = rlm@23: ((ALbyte *)(((char*)(*env)->GetDirectBufferAddress(env, buffer)) + position)); rlm@23: ALCdevice *recorder = (ALCdevice*) ((intptr_t)device); rlm@23: send_data *data = (send_data*)recorder->ExtraData; rlm@23: if ((ALuint)n > data->numContexts){return;} rlm@23: memcpy(buffer_address, data->contexts[n]->renderBuffer, rlm@23: BytesFromDevFmt(recorder->FmtType) * recorder->NumChan * samples); rlm@23: } rlm@23: /* rlm@23: * Class: com_aurellem_send_AudioSend rlm@23: * Method: naddListener rlm@23: * Signature: (J)V rlm@23: */ rlm@23: JNIEXPORT void JNICALL Java_com_aurellem_send_AudioSend_naddListener rlm@23: (JNIEnv *env, jclass clazz, jlong device){ rlm@23: UNUSED(env); UNUSED(clazz); rlm@23: //printf("creating new context via naddListener\n"); rlm@23: ALCdevice *Device = (ALCdevice*) ((intptr_t)device); rlm@23: ALCcontext *new = alcCreateContext(Device, NULL); rlm@23: addContext(Device, new); rlm@23: } rlm@23: rlm@23: /* rlm@23: * Class: com_aurellem_send_AudioSend rlm@23: * Method: nsetNthListener3f rlm@23: * Signature: (IFFFJI)V rlm@23: */ rlm@23: JNIEXPORT void JNICALL Java_com_aurellem_send_AudioSend_nsetNthListener3f rlm@23: (JNIEnv *env, jclass clazz, jint param, rlm@23: jfloat v1, jfloat v2, jfloat v3, jlong device, jint contextNum){ rlm@23: UNUSED(env);UNUSED(clazz); rlm@23: rlm@23: ALCdevice *Device = (ALCdevice*) ((intptr_t)device); rlm@23: send_data *data = (send_data*)Device->ExtraData; rlm@23: rlm@23: ALCcontext *current = alcGetCurrentContext(); rlm@23: if ((ALuint)contextNum > data->numContexts){return;} rlm@23: alcMakeContextCurrent(data->contexts[contextNum]->ctx); rlm@23: alListener3f(param, v1, v2, v3); rlm@23: alcMakeContextCurrent(current); rlm@23: } rlm@23: rlm@23: /* rlm@23: * Class: com_aurellem_send_AudioSend rlm@23: * Method: nsetNthListenerf rlm@23: * Signature: (IFJI)V rlm@23: */ rlm@23: JNIEXPORT void JNICALL Java_com_aurellem_send_AudioSend_nsetNthListenerf rlm@23: (JNIEnv *env, jclass clazz, jint param, jfloat v1, jlong device, rlm@23: jint contextNum){ rlm@23: rlm@23: UNUSED(env);UNUSED(clazz); rlm@23: rlm@23: ALCdevice *Device = (ALCdevice*) ((intptr_t)device); rlm@23: send_data *data = (send_data*)Device->ExtraData; rlm@23: rlm@23: ALCcontext *current = alcGetCurrentContext(); rlm@23: if ((ALuint)contextNum > data->numContexts){return;} rlm@23: alcMakeContextCurrent(data->contexts[contextNum]->ctx); rlm@23: alListenerf(param, v1); rlm@23: alcMakeContextCurrent(current); rlm@23: } rlm@23: /* rlm@23: * Class: com_aurellem_send_AudioSend rlm@23: * Method: ninitDevice rlm@23: * Signature: (J)V rlm@23: */ rlm@23: JNIEXPORT void JNICALL Java_com_aurellem_send_AudioSend_ninitDevice rlm@23: (JNIEnv *env, jclass clazz, jlong device){ rlm@23: UNUSED(env);UNUSED(clazz); rlm@23: ALCdevice *Device = (ALCdevice*) ((intptr_t)device); rlm@23: init(Device); rlm@23: } rlm@23: rlm@23: /* rlm@23: * Class: com_aurellem_send_AudioSend rlm@23: * Method: ngetAudioFormat rlm@23: * Signature: (J)Ljavax/sound/sampled/AudioFormat; rlm@23: */ rlm@23: JNIEXPORT jobject JNICALL Java_com_aurellem_send_AudioSend_ngetAudioFormat rlm@23: (JNIEnv *env, jclass clazz, jlong device){ rlm@23: UNUSED(clazz); rlm@23: jclass AudioFormatClass = rlm@23: (*env)->FindClass(env, "javax/sound/sampled/AudioFormat"); rlm@23: jmethodID AudioFormatConstructor = rlm@23: (*env)->GetMethodID(env, AudioFormatClass, "", "(FIIZZ)V"); rlm@23: rlm@23: ALCdevice *Device = (ALCdevice*) ((intptr_t)device); rlm@23: int isSigned; rlm@23: switch (Device->FmtType) rlm@23: { rlm@23: case DevFmtUByte: rlm@23: case DevFmtUShort: isSigned = 0; break; rlm@23: default : isSigned = 1; rlm@23: } rlm@23: float frequency = Device->Frequency; rlm@23: int bitsPerFrame = (8 * BytesFromDevFmt(Device->FmtType)); rlm@23: int channels = Device->NumChan; rlm@23: jobject format = (*env)-> rlm@23: NewObject( rlm@23: env,AudioFormatClass,AudioFormatConstructor, rlm@23: frequency, rlm@23: bitsPerFrame, rlm@23: channels, rlm@23: isSigned, rlm@23: 0); rlm@23: return format; rlm@23: } rlm@23: //////////////////// Device Initialization / Management rlm@23: rlm@23: static const ALCchar sendDevice[] = "Multiple Audio Send"; rlm@23: rlm@23: static ALCboolean send_open_playback(ALCdevice *device, rlm@23: const ALCchar *deviceName) rlm@23: { rlm@23: send_data *data; rlm@23: // stop any buffering for stdout, so that I can rlm@23: // see the printf statements in my terminal immediately rlm@23: setbuf(stdout, NULL); rlm@23: rlm@23: if(!deviceName) rlm@23: deviceName = sendDevice; rlm@23: else if(strcmp(deviceName, sendDevice) != 0) rlm@23: return ALC_FALSE; rlm@23: data = (send_data*)calloc(1, sizeof(*data)); rlm@23: device->szDeviceName = strdup(deviceName); rlm@23: device->ExtraData = data; rlm@23: return ALC_TRUE; rlm@23: } rlm@23: rlm@23: static void send_close_playback(ALCdevice *device) rlm@23: { rlm@23: send_data *data = (send_data*)device->ExtraData; rlm@23: alcMakeContextCurrent(NULL); rlm@23: ALuint i; rlm@23: // Destroy all slave contexts. LWJGL will take care of rlm@23: // its own context. rlm@23: for (i = 1; i < data->numContexts; i++){ rlm@23: context_data *ctxData = data->contexts[i]; rlm@23: alcDestroyContext(ctxData->ctx); rlm@23: free(ctxData->renderBuffer); rlm@23: free(ctxData); rlm@23: } rlm@23: free(data); rlm@23: device->ExtraData = NULL; rlm@23: } rlm@23: rlm@23: static ALCboolean send_reset_playback(ALCdevice *device) rlm@23: { rlm@23: SetDefaultWFXChannelOrder(device); rlm@23: return ALC_TRUE; rlm@23: } rlm@23: rlm@23: static void send_stop_playback(ALCdevice *Device){ rlm@23: UNUSED(Device); rlm@23: } rlm@23: rlm@23: static const BackendFuncs send_funcs = { rlm@23: send_open_playback, rlm@23: send_close_playback, rlm@23: send_reset_playback, rlm@23: send_stop_playback, rlm@23: NULL, rlm@23: NULL, /* These would be filled with functions to */ rlm@23: NULL, /* handle capturing audio if we we into that */ rlm@23: NULL, /* sort of thing... */ rlm@23: NULL, rlm@23: NULL rlm@23: }; rlm@23: rlm@23: ALCboolean alc_send_init(BackendFuncs *func_list){ rlm@23: *func_list = send_funcs; rlm@23: return ALC_TRUE; rlm@23: } rlm@23: rlm@23: void alc_send_deinit(void){} rlm@23: rlm@23: void alc_send_probe(enum DevProbe type) rlm@23: { rlm@23: switch(type) rlm@23: { rlm@23: case DEVICE_PROBE: rlm@23: AppendDeviceList(sendDevice); rlm@23: break; rlm@23: case ALL_DEVICE_PROBE: rlm@23: AppendAllDeviceList(sendDevice); rlm@23: break; rlm@23: case CAPTURE_DEVICE_PROBE: rlm@23: break; rlm@23: } rlm@23: }