rlm@0: # OpenAL config file. Options that are not under a block or are under the rlm@0: # [general] block are for general, non-backend-specific options. Blocks may rlm@0: # appear multiple times, and duplicated options will take the last value rlm@0: # specified. rlm@0: # The system-wide settings can be put in /etc/openal/alsoft.conf and user- rlm@0: # specific override settings in ~/.alsoftrc. rlm@0: # For Windows, these settings should go into %AppData%\alsoft.ini rlm@0: # The environment variable ALSOFT_CONF can be used to specify another config rlm@0: # override rlm@0: rlm@0: # Option and block names are case-insenstive. The supplied values are only rlm@0: # hints and may not be honored (though generally it'll try to get as close as rlm@0: # possible). Note: options that are left unset may default to app- or system- rlm@0: # specified values. These are the current available settings: rlm@0: rlm@0: ## format: rlm@0: # Sets the output format. Can be one of: rlm@0: # AL_FORMAT_MONO8 (8-bit mono) rlm@0: # AL_FORMAT_STEREO8 (8-bit stereo) rlm@0: # AL_FORMAT_QUAD8 (8-bit 4-channel) rlm@0: # AL_FORMAT_51CHN8 (8-bit 5.1 output) rlm@0: # AL_FORMAT_61CHN8 (8-bit 6.1 output) rlm@0: # AL_FORMAT_71CHN8 (8-bit 7.1 output) rlm@0: # AL_FORMAT_MONO16 (16-bit mono) rlm@0: # AL_FORMAT_STEREO16 (16-bit stereo) rlm@0: # AL_FORMAT_QUAD16 (16-bit 4-channel) rlm@0: # AL_FORMAT_51CHN16 (16-bit 5.1 output) rlm@0: # AL_FORMAT_61CHN16 (16-bit 6.1 output) rlm@0: # AL_FORMAT_71CHN16 (16-bit 7.1 output) rlm@0: # AL_FORMAT_MONO32 (32-bit float mono) rlm@0: # AL_FORMAT_STEREO32 (32-bit float stereo) rlm@0: # AL_FORMAT_QUAD32 (32-bit float 4-channel) rlm@0: # AL_FORMAT_51CHN32 (32-bit float 5.1 output) rlm@0: # AL_FORMAT_61CHN32 (32-bit float 6.1 output) rlm@0: # AL_FORMAT_71CHN32 (32-bit float 7.1 output) rlm@0: #format = AL_FORMAT_STEREO16 rlm@0: rlm@0: ## hrtf: rlm@0: # Enables HRTF filters. These filters provide for better sound spatialization rlm@0: # while using headphones. The filters will only work when output is 44100hz rlm@0: # stereo. While HRTF is active, the cf_level option is disabled. Default is rlm@0: # disabled since stereo speaker output quality may suffer. rlm@0: #hrtf = false rlm@0: rlm@0: ## cf_level: rlm@0: # Sets the crossfeed level for stereo output. Valid values are: rlm@0: # 0 - No crossfeed rlm@0: # 1 - Low crossfeed rlm@0: # 2 - Middle crossfeed rlm@0: # 3 - High crossfeed (virtual speakers are closer to itself) rlm@0: # 4 - Low easy crossfeed rlm@0: # 5 - Middle easy crossfeed rlm@0: # 6 - High easy crossfeed rlm@0: # Users of headphones may want to try various settings. Has no effect on non- rlm@0: # stereo modes. rlm@0: #cf_level = 0 rlm@0: rlm@0: ## frequency: rlm@0: # Sets the output frequency. rlm@0: #frequency = 44100 rlm@0: rlm@0: ## resampler: rlm@0: # Selects the resampler used when mixing sources. Valid values are: rlm@0: # 0 - None (nearest sample, no interpolation) rlm@0: # 1 - Linear (extrapolates samples using a linear slope between samples) rlm@0: # 2 - Cubic (extrapolates samples using a Catmull-Rom spline) rlm@0: # Specifying other values will result in using the default (linear). rlm@0: #resampler = 1 rlm@0: rlm@0: ## rt-prio: rlm@0: # Sets real-time priority for the mixing thread. Not all drivers may use this rlm@0: # (eg. PortAudio) as they already control the priority of the mixing thread. rlm@0: # 0 and negative values will disable it. Note that this may constitute a rlm@0: # security risk since a real-time priority thread can indefinitely block rlm@0: # normal-priority threads if it fails to wait. As such, the default is rlm@0: # disabled. rlm@0: #rt-prio = 0 rlm@0: rlm@0: ## period_size: rlm@0: # Sets the update period size, in frames. This is the number of frames needed rlm@0: # for each mixing update. rlm@0: #period_size = 1024 rlm@0: rlm@0: ## periods: rlm@0: # Sets the number of update periods. Higher values create a larger mix ahead, rlm@0: # which helps protect against skips when the CPU is under load, but increases rlm@0: # the delay between a sound getting mixed and being heard. rlm@0: #periods = 4 rlm@0: rlm@0: ## sources: rlm@0: # Sets the maximum number of allocatable sources. Lower values may help for rlm@0: # systems with apps that try to play more sounds than the CPU can handle. rlm@0: #sources = 256 rlm@0: rlm@0: ## stereodup: rlm@0: # Sets whether to duplicate stereo sounds behind the listener for 4+ channel rlm@0: # output. This provides a "fuller" playback quality for surround sound output rlm@0: # modes, although each individual speaker will have a slight reduction in rlm@0: # volume to compensate for the extra output speakers. True, yes, on, and non-0 rlm@0: # values will duplicate stereo sources. 0 and anything else will cause stereo rlm@0: # sounds to only play in front. This only has an effect when a suitable output rlm@0: # format is used (ie. those that contain side and/or rear speakers). rlm@0: #stereodup = true rlm@0: rlm@0: ## drivers: rlm@0: # Sets the backend driver list order, comma-seperated. Unknown backends and rlm@0: # duplicated names are ignored. Unlisted backends won't be considered for use rlm@0: # unless the list is ended with a comma (eg. 'oss,' will list OSS first rlm@0: # followed by all other available backends, while 'oss' will list OSS only). rlm@0: # Backends prepended with - won't be available for use (eg. '-oss,' will allow rlm@0: # all available backends except OSS). An empty list means the default. rlm@0: #drivers = pulse,alsa,core,oss,solaris,sndio,mmdevapi,dsound,winmm,port,opensl,null,wave rlm@0: rlm@0: ## excludefx: rlm@0: # Sets which effects to exclude, preventing apps from using them. This can rlm@0: # help for apps that try to use effects which are too CPU intensive for the rlm@0: # system to handle. Available effects are: eaxreverb,reverb,echo,modulator, rlm@0: # dedicated rlm@0: #excludefx = rlm@0: rlm@0: ## slots: rlm@0: # Sets the maximum number of Auxiliary Effect Slots an app can create. A slot rlm@0: # can use a non-negligible amount of CPU time if an effect is set on it even rlm@0: # if no sources are feeding it, so this may help when apps use more than the rlm@0: # system can handle. rlm@0: #slots = 4 rlm@0: rlm@0: ## sends: rlm@0: # Sets the number of auxiliary sends per source. When not specified (default), rlm@0: # it allows the app to request how many it wants. The maximum value currently rlm@0: # possible is 4. rlm@0: #sends = rlm@0: rlm@0: ## layout: rlm@0: # Sets the virtual speaker layout. Values are specified in degrees, where 0 is rlm@0: # straight in front, negative goes left, and positive goes right. Unspecified rlm@0: # speakers will remain at their default positions (which are dependant on the rlm@0: # output format). Available speakers are back-left(bl), side-left(sl), front- rlm@0: # left(fl), front-center(fc), front-right(fr), side-right(sr), back-right(br), rlm@0: # and back-center(bc). rlm@0: #layout = rlm@0: rlm@0: ## layout_*: rlm@0: # Channel-specific layouts may be specified to override the layout option. The rlm@0: # same speakers as the layout option are available, and the default settings rlm@0: # are shown below. rlm@0: #layout_STEREO = fl=-90, fr=90 rlm@0: #layout_QUAD = fl=-45, fr=45, bl=-135, br=135 rlm@0: #layout_51CHN = fl=-30, fr=30, fc=0, bl=-110, br=110 rlm@0: #layout_61CHN = fl=-30, fr=30, fc=0, sl=-90, sr=90, bc=180 rlm@0: #layout_71CHN = fl=-30, fr=30, fc=0, sl=-90, sr=90, bl=-150, br=150 rlm@0: rlm@0: ## rlm@0: ## Reverb effect stuff (includes EAX reverb) rlm@0: ## rlm@0: [reverb] rlm@0: rlm@0: ## boost: rlm@0: # A global amplification for reverb output, expressed in decibels. The value rlm@0: # is logarithmic, so +6 will be a scale of (approximately) 2x, +12 will be a rlm@0: # scale of 4x, etc. Similarly, -6 will be about half, and -12 about 1/4th. A rlm@0: # value of 0 means no change. rlm@0: #boost = 0 rlm@0: rlm@0: ## emulate-eax: rlm@0: # Allows the standard reverb effect to be used in place of EAX reverb. EAX rlm@0: # reverb processing is a bit more CPU intensive than standard, so this option rlm@0: # allows a simpler effect to be used at the loss of some quality. rlm@0: #emulate-eax = false rlm@0: rlm@0: ## rlm@0: ## ALSA backend stuff rlm@0: ## rlm@0: [alsa] rlm@0: rlm@0: ## device: rlm@0: # Sets the device name for the default playback device. rlm@0: #device = default rlm@0: rlm@0: ## device-prefix: rlm@0: # Sets the prefix used by the discovered (non-default) playback devices. This rlm@0: # will be appended with "CARD=c,DEV=d", where c is the card id and d is the rlm@0: # device index for the requested device name. rlm@0: #device-prefix = plughw: rlm@0: rlm@0: ## capture: rlm@0: # Sets the device name for the default capture device. rlm@0: #capture = default rlm@0: rlm@0: ## capture-prefix: rlm@0: # Sets the prefix used by the discovered (non-default) capture devices. This rlm@0: # will be appended with "CARD=c,DEV=d", where c is the card number and d is rlm@0: # the device number for the requested device name. rlm@0: #capture-prefix = plughw: rlm@0: rlm@0: ## mmap: rlm@0: # Sets whether to try using mmap mode (helps reduce latencies and CPU rlm@0: # consumption). If mmap isn't available, it will automatically fall back to rlm@0: # non-mmap mode. True, yes, on, and non-0 values will attempt to use mmap. 0 rlm@0: # and anything else will force mmap off. rlm@0: #mmap = true rlm@0: rlm@0: ## rlm@0: ## OSS backend stuff rlm@0: ## rlm@0: [oss] rlm@0: rlm@0: ## device: rlm@0: # Sets the device name for OSS output. rlm@0: #device = /dev/dsp rlm@0: rlm@0: ## capture: rlm@0: # Sets the device name for OSS capture. rlm@0: #capture = /dev/dsp rlm@0: rlm@0: ## rlm@0: ## Solaris backend stuff rlm@0: ## rlm@0: [solaris] rlm@0: rlm@0: ## device: rlm@0: # Sets the device name for Solaris output. rlm@0: #device = /dev/audio rlm@0: rlm@0: ## rlm@0: ## MMDevApi backend stuff rlm@0: ## rlm@0: [mmdevapi] rlm@0: rlm@0: ## rlm@0: ## DirectSound backend stuff rlm@0: ## rlm@0: [dsound] rlm@0: rlm@0: ## rlm@0: ## Windows Multimedia backend stuff rlm@0: ## rlm@0: [winmm] rlm@0: rlm@0: ## rlm@0: ## PortAudio backend stuff rlm@0: ## rlm@0: [port] rlm@0: rlm@0: ## device: rlm@0: # Sets the device index for output. Negative values will use the default as rlm@0: # given by PortAudio itself. rlm@0: #device = -1 rlm@0: rlm@0: ## capture: rlm@0: # Sets the device index for capture. Negative values will use the default as rlm@0: # given by PortAudio itself. rlm@0: #capture = -1 rlm@0: rlm@0: ## rlm@0: ## PulseAudio backend stuff rlm@0: ## rlm@0: [pulse] rlm@0: rlm@0: ## spawn-server: rlm@0: # Attempts to spawn a PulseAudio server when requesting to open a PulseAudio rlm@0: # device. Note that some apps may open and probe all enumerated devices on rlm@0: # startup, causing a server to spawn even if a PulseAudio device is not rlm@0: # actually selected. Setting autospawn to false in Pulse's client.conf will rlm@0: # still prevent autospawning even if this is set to true. rlm@0: #spawn-server = false rlm@0: rlm@0: ## rlm@0: ## Wave File Writer stuff rlm@0: ## rlm@0: [wave] rlm@0: rlm@0: ## file: rlm@0: # Sets the filename of the wave file to write to. An empty name prevents the rlm@0: # backend from opening, even when explicitly requested. rlm@0: # THIS WILL OVERWRITE EXISTING FILES WITHOUT QUESTION! rlm@0: #file =