rlm@0: rlm@0: rlm@0: rlm@0: rlm@0: send.c rlm@0: rlm@0: rlm@0: rlm@0: rlm@0: rlm@0: rlm@0: rlm@0: rlm@0: rlm@0: rlm@0: rlm@0: rlm@0: rlm@0:
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rlm@0: rlm@0:

aurellem

rlm@0: rlm@0:
rlm@0: rlm@0:

send.c

rlm@0:
Written by Robert McIntyre
rlm@0: rlm@0: rlm@0: rlm@0: rlm@0: rlm@0: rlm@0: rlm@0:
#include "config.h"
rlm@0: #include <stdlib.h>
rlm@0: #include "alMain.h"
rlm@0: #include "AL/al.h"
rlm@0: #include "AL/alc.h"
rlm@0: #include "alSource.h"
rlm@0: #include <jni.h>
rlm@0: 
rlm@0: //////////////////// Summary
rlm@0: 
rlm@0: struct send_data;
rlm@0: struct context_data;
rlm@0: 
rlm@0: static void addContext(ALCdevice *, ALCcontext *);
rlm@0: static void syncContexts(ALCcontext *master, ALCcontext *slave);
rlm@0: static void syncSources(ALsource *master, ALsource *slave, 
rlm@0:                         ALCcontext *masterCtx, ALCcontext *slaveCtx);
rlm@0: 
rlm@0: static void syncSourcei(ALuint master, ALuint slave,
rlm@0:                         ALCcontext *masterCtx, ALCcontext *ctx2, ALenum param);
rlm@0: static void syncSourcef(ALuint master, ALuint slave,
rlm@0:                         ALCcontext *masterCtx, ALCcontext *ctx2, ALenum param);
rlm@0: static void syncSource3f(ALuint master, ALuint slave,
rlm@0:                         ALCcontext *masterCtx, ALCcontext *ctx2, ALenum param);
rlm@0: 
rlm@0: static void swapInContext(ALCdevice *, struct context_data *);
rlm@0: static void saveContext(ALCdevice *, struct context_data *);
rlm@0: static void limitContext(ALCdevice *, ALCcontext *);
rlm@0: static void unLimitContext(ALCdevice *);
rlm@0: 
rlm@0: static void init(ALCdevice *);
rlm@0: static void renderData(ALCdevice *, int samples);
rlm@0: 
rlm@0: #define UNUSED(x)  (void)(x)
rlm@0: 
rlm@0: ////////////////////  State
rlm@0: 
rlm@0: typedef struct context_data {
rlm@0:   ALfloat ClickRemoval[MAXCHANNELS];
rlm@0:   ALfloat PendingClicks[MAXCHANNELS];
rlm@0:   ALvoid *renderBuffer;
rlm@0:   ALCcontext *ctx;
rlm@0: } context_data;
rlm@0: 
rlm@0: typedef struct send_data {
rlm@0:   ALuint size;
rlm@0:   context_data **contexts;
rlm@0:   ALuint numContexts;
rlm@0:   ALuint maxContexts;
rlm@0: } send_data;
rlm@0: 
rlm@0: 
rlm@0: 
rlm@0: ////////////////////  Context Creation / Synchronization
rlm@0: 
rlm@0: #define _MAKE_SYNC(NAME, INIT_EXPR, GET_EXPR, SET_EXPR) \
rlm@0:   void NAME (ALuint sourceID1, ALuint sourceID2,        \
rlm@0:              ALCcontext *ctx1, ALCcontext *ctx2,        \
rlm@0:              ALenum param){                             \
rlm@0:     INIT_EXPR;                                          \
rlm@0:     ALCcontext *current = alcGetCurrentContext();       \
rlm@0:     alcMakeContextCurrent(ctx1);                        \
rlm@0:     GET_EXPR;                                           \
rlm@0:     alcMakeContextCurrent(ctx2);                        \
rlm@0:     SET_EXPR;                                           \
rlm@0:     alcMakeContextCurrent(current);                     \
rlm@0:   }
rlm@0:   
rlm@0: #define MAKE_SYNC(NAME, TYPE, GET, SET)                 \
rlm@0:   _MAKE_SYNC(NAME,                                      \
rlm@0:              TYPE value,                                \
rlm@0:              GET(sourceID1, param, &value),             \
rlm@0:              SET(sourceID2, param, value))
rlm@0:   
rlm@0: #define MAKE_SYNC3(NAME, TYPE, GET, SET)                                \
rlm@0:   _MAKE_SYNC(NAME,                                                      \
rlm@0:              TYPE value1; TYPE value2; TYPE value3;,                    \
rlm@0:              GET(sourceID1, param, &value1, &value2, &value3),          \
rlm@0:              SET(sourceID2, param,  value1,  value2,  value3))
rlm@0: 
rlm@0: MAKE_SYNC( syncSourcei,  ALint,   alGetSourcei,  alSourcei);
rlm@0: MAKE_SYNC( syncSourcef,  ALfloat, alGetSourcef,  alSourcef);
rlm@0: MAKE_SYNC3(syncSource3i, ALint,   alGetSource3i, alSource3i);
rlm@0: MAKE_SYNC3(syncSource3f, ALfloat, alGetSource3f, alSource3f);
rlm@0:   
rlm@0: void syncSources(ALsource *masterSource, ALsource *slaveSource, 
rlm@0:                  ALCcontext *masterCtx, ALCcontext *slaveCtx){
rlm@0:   ALuint master = masterSource->source;
rlm@0:   ALuint slave = slaveSource->source;
rlm@0:   ALCcontext *current = alcGetCurrentContext();
rlm@0: 
rlm@0:   syncSourcef(master,slave,masterCtx,slaveCtx,AL_PITCH);
rlm@0:   syncSourcef(master,slave,masterCtx,slaveCtx,AL_GAIN);
rlm@0:   syncSourcef(master,slave,masterCtx,slaveCtx,AL_MAX_DISTANCE);
rlm@0:   syncSourcef(master,slave,masterCtx,slaveCtx,AL_ROLLOFF_FACTOR);
rlm@0:   syncSourcef(master,slave,masterCtx,slaveCtx,AL_REFERENCE_DISTANCE);
rlm@0:   syncSourcef(master,slave,masterCtx,slaveCtx,AL_MIN_GAIN);
rlm@0:   syncSourcef(master,slave,masterCtx,slaveCtx,AL_MAX_GAIN);
rlm@0:   syncSourcef(master,slave,masterCtx,slaveCtx,AL_CONE_OUTER_GAIN);
rlm@0:   syncSourcef(master,slave,masterCtx,slaveCtx,AL_CONE_INNER_ANGLE);
rlm@0:   syncSourcef(master,slave,masterCtx,slaveCtx,AL_CONE_OUTER_ANGLE);
rlm@0:   syncSourcef(master,slave,masterCtx,slaveCtx,AL_SEC_OFFSET);
rlm@0:   syncSourcef(master,slave,masterCtx,slaveCtx,AL_SAMPLE_OFFSET);
rlm@0:   syncSourcef(master,slave,masterCtx,slaveCtx,AL_BYTE_OFFSET);
rlm@0:     
rlm@0:   syncSource3f(master,slave,masterCtx,slaveCtx,AL_POSITION);
rlm@0:   syncSource3f(master,slave,masterCtx,slaveCtx,AL_VELOCITY);
rlm@0:   syncSource3f(master,slave,masterCtx,slaveCtx,AL_DIRECTION);
rlm@0:   
rlm@0:   syncSourcei(master,slave,masterCtx,slaveCtx,AL_SOURCE_RELATIVE);
rlm@0:   syncSourcei(master,slave,masterCtx,slaveCtx,AL_LOOPING);
rlm@0: 
rlm@0:   alcMakeContextCurrent(masterCtx);
rlm@0:   ALint source_type;
rlm@0:   alGetSourcei(master, AL_SOURCE_TYPE, &source_type);
rlm@0: 
rlm@0:   // Only static sources are currently synchronized! 
rlm@0:   if (AL_STATIC == source_type){
rlm@0:     ALint master_buffer;
rlm@0:     ALint slave_buffer;
rlm@0:     alGetSourcei(master, AL_BUFFER, &master_buffer);
rlm@0:     alcMakeContextCurrent(slaveCtx);
rlm@0:     alGetSourcei(slave, AL_BUFFER, &slave_buffer);
rlm@0:     if (master_buffer != slave_buffer){
rlm@0:       alSourcei(slave, AL_BUFFER, master_buffer);
rlm@0:     }
rlm@0:   }
rlm@0:   
rlm@0:   // Synchronize the state of the two sources.
rlm@0:   alcMakeContextCurrent(masterCtx);
rlm@0:   ALint masterState;
rlm@0:   ALint slaveState;
rlm@0: 
rlm@0:   alGetSourcei(master, AL_SOURCE_STATE, &masterState);
rlm@0:   alcMakeContextCurrent(slaveCtx);
rlm@0:   alGetSourcei(slave, AL_SOURCE_STATE, &slaveState);
rlm@0: 
rlm@0:   if (masterState != slaveState){
rlm@0:     switch (masterState){
rlm@0:     case AL_INITIAL : alSourceRewind(slave); break;
rlm@0:     case AL_PLAYING : alSourcePlay(slave);   break;
rlm@0:     case AL_PAUSED  : alSourcePause(slave);  break;
rlm@0:     case AL_STOPPED : alSourceStop(slave);   break;
rlm@0:     }
rlm@0:   }
rlm@0:   // Restore whatever context was previously active.
rlm@0:   alcMakeContextCurrent(current);
rlm@0: }
rlm@0: 
rlm@0: 
rlm@0: void syncContexts(ALCcontext *master, ALCcontext *slave){
rlm@0:   /* If there aren't sufficient sources in slave to mirror 
rlm@0:      the sources in master, create them. */
rlm@0:   ALCcontext *current = alcGetCurrentContext();
rlm@0: 
rlm@0:   UIntMap *masterSourceMap = &(master->SourceMap);
rlm@0:   UIntMap *slaveSourceMap = &(slave->SourceMap);
rlm@0:   ALuint numMasterSources = masterSourceMap->size;
rlm@0:   ALuint numSlaveSources = slaveSourceMap->size;
rlm@0: 
rlm@0:   alcMakeContextCurrent(slave);
rlm@0:   if (numSlaveSources < numMasterSources){
rlm@0:     ALuint numMissingSources = numMasterSources - numSlaveSources;
rlm@0:     ALuint newSources[numMissingSources];
rlm@0:     alGenSources(numMissingSources, newSources);
rlm@0:   }
rlm@0: 
rlm@0:   /* Now, slave is gauranteed to have at least as many sources
rlm@0:      as master.  Sync each source from master to the corresponding
rlm@0:      source in slave. */
rlm@0:   int i;
rlm@0:   for(i = 0; i < masterSourceMap->size; i++){
rlm@0:     syncSources((ALsource*)masterSourceMap->array[i].value,
rlm@0:                 (ALsource*)slaveSourceMap->array[i].value,
rlm@0:                 master, slave);
rlm@0:   }
rlm@0:   alcMakeContextCurrent(current);
rlm@0: }
rlm@0: 
rlm@0: static void addContext(ALCdevice *Device, ALCcontext *context){
rlm@0:   send_data *data = (send_data*)Device->ExtraData;
rlm@0:   // expand array if necessary
rlm@0:   if (data->numContexts >= data->maxContexts){
rlm@0:     ALuint newMaxContexts = data->maxContexts*2 + 1;
rlm@0:     data->contexts = realloc(data->contexts, newMaxContexts*sizeof(context_data));
rlm@0:     data->maxContexts = newMaxContexts;
rlm@0:   }
rlm@0:   // create context_data and add it to the main array
rlm@0:   context_data *ctxData;
rlm@0:   ctxData = (context_data*)calloc(1, sizeof(*ctxData));
rlm@0:   ctxData->renderBuffer = malloc(data->size);
rlm@0:   ctxData->ctx = context;
rlm@0: 
rlm@0:   data->contexts[data->numContexts] = ctxData;
rlm@0:   data->numContexts++;
rlm@0: }
rlm@0: 
rlm@0: 
rlm@0: ////////////////////  Context Switching 
rlm@0: 
rlm@0: /* A device brings along with it two pieces of state
rlm@0:  * which have to be swapped in and out with each context.
rlm@0:  */
rlm@0: static void swapInContext(ALCdevice *Device, context_data *ctxData){
rlm@0:   memcpy(Device->ClickRemoval, ctxData->ClickRemoval, sizeof(ALfloat)*MAXCHANNELS);
rlm@0:   memcpy(Device->PendingClicks, ctxData->PendingClicks, sizeof(ALfloat)*MAXCHANNELS);
rlm@0: }
rlm@0: 
rlm@0: static void saveContext(ALCdevice *Device, context_data *ctxData){
rlm@0:   memcpy(ctxData->ClickRemoval, Device->ClickRemoval, sizeof(ALfloat)*MAXCHANNELS);
rlm@0:   memcpy(ctxData->PendingClicks, Device->PendingClicks, sizeof(ALfloat)*MAXCHANNELS);
rlm@0: }  
rlm@0: 
rlm@0: static ALCcontext **currentContext;
rlm@0: static ALuint currentNumContext;
rlm@0: 
rlm@0: /* By default, all contexts are rendered at once for each call to aluMixData.
rlm@0:  * This function uses the internals of the ALCdecice struct to temporarly 
rlm@0:  * cause aluMixData to only render the chosen context.
rlm@0:  */
rlm@0: static void limitContext(ALCdevice *Device, ALCcontext *ctx){
rlm@0:   currentContext  = Device->Contexts;
rlm@0:   currentNumContext  = Device->NumContexts;
rlm@0:   Device->Contexts = &ctx;
rlm@0:   Device->NumContexts = 1;
rlm@0: }
rlm@0: 
rlm@0: static void unLimitContext(ALCdevice *Device){
rlm@0:   Device->Contexts = currentContext;
rlm@0:   Device->NumContexts = currentNumContext;
rlm@0: }
rlm@0: 
rlm@0: 
rlm@0: ////////////////////   Main Device Loop
rlm@0: 
rlm@0: /* Establish the LWJGL context as the main context, which will
rlm@0:  * be synchronized to all the slave contexts
rlm@0:  */
rlm@0: static void init(ALCdevice *Device){
rlm@0:   ALCcontext *masterContext = alcGetCurrentContext();
rlm@0:   addContext(Device, masterContext);
rlm@0: }
rlm@0: 
rlm@0: 
rlm@0: static void renderData(ALCdevice *Device, int samples){
rlm@0:   if(!Device->Connected){return;}
rlm@0:   send_data *data = (send_data*)Device->ExtraData;
rlm@0:   ALCcontext *current = alcGetCurrentContext();
rlm@0: 
rlm@0:   ALuint i;
rlm@0:   for (i = 1; i < data->numContexts; i++){
rlm@0:     syncContexts(data->contexts[0]->ctx , data->contexts[i]->ctx);
rlm@0:   }
rlm@0:   
rlm@0:   if ((uint) samples > Device->UpdateSize){
rlm@0:     printf("exceeding internal buffer size; dropping samples\n");
rlm@0:     printf("requested %d; available %d\n", samples, Device->UpdateSize);
rlm@0:     samples = (int) Device->UpdateSize;
rlm@0:   }
rlm@0: 
rlm@0:   for (i = 0; i < data->numContexts; i++){
rlm@0:     context_data *ctxData = data->contexts[i];
rlm@0:     ALCcontext *ctx = ctxData->ctx;
rlm@0:     alcMakeContextCurrent(ctx);
rlm@0:     limitContext(Device, ctx);
rlm@0:     swapInContext(Device, ctxData);
rlm@0:     aluMixData(Device, ctxData->renderBuffer, samples);
rlm@0:     saveContext(Device, ctxData);
rlm@0:     unLimitContext(Device);
rlm@0:   }
rlm@0:   alcMakeContextCurrent(current);
rlm@0: }
rlm@0: 
rlm@0: 
rlm@0: ////////////////////   JNI Methods
rlm@0: 
rlm@0: #include "com_jme3_capture_AudioSend.h"
rlm@0: 
rlm@0: /*
rlm@0:  * Class:     com_jme3_capture_AudioSend
rlm@0:  * Method:    nstep
rlm@0:  * Signature: (JI)V
rlm@0:  */
rlm@0: JNIEXPORT void JNICALL Java_com_jme3_capture_AudioSend_nstep
rlm@0: (JNIEnv *env, jclass clazz, jlong device, jint samples){
rlm@0:   UNUSED(env);UNUSED(clazz);UNUSED(device);
rlm@0:   renderData((ALCdevice*)((intptr_t)device), samples);
rlm@0: }
rlm@0: 
rlm@0: /*
rlm@0:  * Class:     com_jme3_capture_AudioSend
rlm@0:  * Method:    ngetSamples
rlm@0:  * Signature: (JLjava/nio/ByteBuffer;III)V
rlm@0:  */
rlm@0: JNIEXPORT void JNICALL Java_com_jme3_capture_AudioSend_ngetSamples
rlm@0: (JNIEnv *env, jclass clazz, jlong device, jobject buffer, jint position, 
rlm@0:  jint samples, jint n){
rlm@0:   UNUSED(clazz);  
rlm@0: 
rlm@0:   ALvoid *buffer_address = 
rlm@0:     ((ALbyte *)(((char*)(*env)->GetDirectBufferAddress(env, buffer)) + position));
rlm@0:   ALCdevice *recorder = (ALCdevice*) ((intptr_t)device);
rlm@0:   send_data *data = (send_data*)recorder->ExtraData;
rlm@0:   if ((ALuint)n > data->numContexts){return;}
rlm@0:   if ((uint) samples > data->size){
rlm@0:     samples = (int) data->size;
rlm@0:   }
rlm@0:   memcpy(buffer_address, data->contexts[n]->renderBuffer, samples*sizeof(ALfloat));
rlm@0: }
rlm@0: 
rlm@0: /*
rlm@0:  * Class:     com_jme3_capture_AudioSend
rlm@0:  * Method:    naddListener
rlm@0:  * Signature: (J)V
rlm@0:  */
rlm@0: JNIEXPORT void JNICALL Java_com_jme3_capture_AudioSend_naddListener
rlm@0: (JNIEnv *env, jclass clazz, jlong device){
rlm@0:   UNUSED(env); UNUSED(clazz);
rlm@0:   printf("creating new context via naddListener\n");
rlm@0:   ALCdevice *Device = (ALCdevice*) ((intptr_t)device);
rlm@0:   ALCcontext *new = alcCreateContext(Device, NULL);
rlm@0:   addContext(Device, new);
rlm@0: }
rlm@0: 
rlm@0: /*
rlm@0:  * Class:     com_jme3_capture_AudioSend
rlm@0:  * Method:    nsetNthListener3f
rlm@0:  * Signature: (IFFFJI)V
rlm@0:  */
rlm@0: JNIEXPORT void JNICALL Java_com_jme3_capture_AudioSend_nsetNthListener3f
rlm@0:   (JNIEnv *env, jclass clazz, jint param, 
rlm@0:    jfloat v1, jfloat v2, jfloat v3, jlong device, jint contextNum){
rlm@0:   UNUSED(env);UNUSED(clazz);
rlm@0: 
rlm@0:   ALCdevice *Device = (ALCdevice*) ((intptr_t)device);
rlm@0:   send_data *data = (send_data*)Device->ExtraData;
rlm@0:   
rlm@0:   ALCcontext *current = alcGetCurrentContext();
rlm@0:   if ((ALuint)contextNum > data->numContexts){return;}
rlm@0:   alcMakeContextCurrent(data->contexts[contextNum]->ctx);
rlm@0:   alListener3f(param, v1, v2, v3);
rlm@0:   alcMakeContextCurrent(current);
rlm@0: }
rlm@0: 
rlm@0: /*
rlm@0:  * Class:     com_jme3_capture_AudioSend
rlm@0:  * Method:    nsetNthListenerf
rlm@0:  * Signature: (IFJI)V
rlm@0:  */
rlm@0: JNIEXPORT void JNICALL Java_com_jme3_capture_AudioSend_nsetNthListenerf
rlm@0: (JNIEnv *env, jclass clazz, jint param, jfloat v1, jlong device, 
rlm@0:  jint contextNum){
rlm@0: 
rlm@0:   UNUSED(env);UNUSED(clazz);
rlm@0:   
rlm@0:   ALCdevice *Device = (ALCdevice*) ((intptr_t)device);
rlm@0:   send_data *data = (send_data*)Device->ExtraData;
rlm@0:   
rlm@0:   ALCcontext *current = alcGetCurrentContext();
rlm@0:   if ((ALuint)contextNum > data->numContexts){return;}
rlm@0:   alcMakeContextCurrent(data->contexts[contextNum]->ctx);
rlm@0:   alListenerf(param, v1);
rlm@0:   alcMakeContextCurrent(current);
rlm@0: }
rlm@0: 
rlm@0: /*
rlm@0:  * Class:     com_jme3_capture_AudioSend
rlm@0:  * Method:    ninitDevice
rlm@0:  * Signature: (J)V
rlm@0:  */                     
rlm@0: JNIEXPORT void JNICALL Java_com_jme3_capture_AudioSend_ninitDevice
rlm@0: (JNIEnv *env, jclass clazz, jlong device){
rlm@0:   UNUSED(env);UNUSED(clazz);
rlm@0:   
rlm@0:   ALCdevice *Device = (ALCdevice*) ((intptr_t)device);
rlm@0:   init(Device);
rlm@0: 
rlm@0: }
rlm@0: 
rlm@0: 
rlm@0: ////////////////////   Device Initilization / Management
rlm@0: 
rlm@0: static const ALCchar sendDevice[] = "Multiple Audio Send";
rlm@0: 
rlm@0: static ALCboolean send_open_playback(ALCdevice *device, 
rlm@0:  const ALCchar *deviceName)
rlm@0: {
rlm@0:   send_data *data;
rlm@0:   // stop any buffering for stdout, so that I can 
rlm@0:   // see the printf statements in my terminal immediatley
rlm@0:   setbuf(stdout, NULL);
rlm@0: 
rlm@0:   if(!deviceName)
rlm@0:     deviceName = sendDevice;
rlm@0:   else if(strcmp(deviceName, sendDevice) != 0)
rlm@0:     return ALC_FALSE;
rlm@0:   data = (send_data*)calloc(1, sizeof(*data));
rlm@0:   device->szDeviceName = strdup(deviceName);
rlm@0:   device->ExtraData = data;
rlm@0:   return ALC_TRUE;
rlm@0: }
rlm@0: 
rlm@0: static void send_close_playback(ALCdevice *device)
rlm@0: {
rlm@0:   send_data *data = (send_data*)device->ExtraData;
rlm@0:   alcMakeContextCurrent(NULL);
rlm@0:   ALuint i;
rlm@0:   // Destroy all slave contexts. LWJGL will take care of 
rlm@0:   // its own context.
rlm@0:   for (i = 1; i < data->numContexts; i++){
rlm@0:     context_data *ctxData = data->contexts[i];
rlm@0:     alcDestroyContext(ctxData->ctx);
rlm@0:     free(ctxData->renderBuffer);
rlm@0:     free(ctxData);
rlm@0:   }
rlm@0:   free(data);
rlm@0:   device->ExtraData = NULL;
rlm@0: }
rlm@0: 
rlm@0: static ALCboolean send_reset_playback(ALCdevice *device)
rlm@0: {
rlm@0:   send_data *data = (send_data*)device->ExtraData;
rlm@0:   ALuint channels=0, bits=0;
rlm@0:   device->FmtType = DevFmtShort;
rlm@0:   bits = BytesFromDevFmt(device->FmtType) * 8;
rlm@0:   channels = ChannelsFromDevFmt(device->FmtChans);
rlm@0:   data->size = device->UpdateSize * channels * bits / 8;
rlm@0: 
rlm@0:   return ALC_TRUE;
rlm@0: }
rlm@0: 
rlm@0: static void send_stop_playback(ALCdevice *Device){
rlm@0:   UNUSED(Device);
rlm@0: }
rlm@0: 
rlm@0: static const BackendFuncs send_funcs = {
rlm@0:   send_open_playback,
rlm@0:   send_close_playback,
rlm@0:   send_reset_playback,
rlm@0:   send_stop_playback,
rlm@0:   NULL,
rlm@0:   NULL,  /* These would be filled with functions to    */
rlm@0:   NULL,  /* handle capturing audio if we we into that  */
rlm@0:   NULL,  /* sort of thing...                           */
rlm@0:   NULL,
rlm@0:   NULL
rlm@0: };
rlm@0: 
rlm@0: ALCboolean alc_send_init(BackendFuncs *func_list){
rlm@0:   *func_list = send_funcs;
rlm@0:   return ALC_TRUE;
rlm@0: }
rlm@0: 
rlm@0: void alc_send_deinit(void){}
rlm@0: 
rlm@0: void alc_send_probe(enum DevProbe type)
rlm@0: {
rlm@0:   switch(type)
rlm@0:     {
rlm@0:     case DEVICE_PROBE:
rlm@0:       AppendDeviceList(sendDevice);
rlm@0:       break;
rlm@0:     case ALL_DEVICE_PROBE:
rlm@0:       AppendAllDeviceList(sendDevice);
rlm@0:       break;
rlm@0:     case CAPTURE_DEVICE_PROBE:
rlm@0:       break;
rlm@0:     }
rlm@0: }
rlm@0: 
rlm@0: 
rlm@0: 
rlm@0: 
rlm@0: rlm@0: rlm@0: rlm@0: rlm@0: rlm@0:
rlm@0:

Date: 2011-10-20 15:48:47 MST

rlm@0:

Author: Robert McIntyre

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Org version 7.6 with Emacs version 23

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