diff Alc/mixer.c @ 0:f9476ff7637e

initial forking of open-al to create multiple listeners
author Robert McIntyre <rlm@mit.edu>
date Tue, 25 Oct 2011 13:02:31 -0700
parents
children
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     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/Alc/mixer.c	Tue Oct 25 13:02:31 2011 -0700
     1.3 @@ -0,0 +1,848 @@
     1.4 +/**
     1.5 + * OpenAL cross platform audio library
     1.6 + * Copyright (C) 1999-2007 by authors.
     1.7 + * This library is free software; you can redistribute it and/or
     1.8 + *  modify it under the terms of the GNU Library General Public
     1.9 + *  License as published by the Free Software Foundation; either
    1.10 + *  version 2 of the License, or (at your option) any later version.
    1.11 + *
    1.12 + * This library is distributed in the hope that it will be useful,
    1.13 + *  but WITHOUT ANY WARRANTY; without even the implied warranty of
    1.14 + *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    1.15 + *  Library General Public License for more details.
    1.16 + *
    1.17 + * You should have received a copy of the GNU Library General Public
    1.18 + *  License along with this library; if not, write to the
    1.19 + *  Free Software Foundation, Inc., 59 Temple Place - Suite 330,
    1.20 + *  Boston, MA  02111-1307, USA.
    1.21 + * Or go to http://www.gnu.org/copyleft/lgpl.html
    1.22 + */
    1.23 +
    1.24 +#include "config.h"
    1.25 +
    1.26 +#include <math.h>
    1.27 +#include <stdlib.h>
    1.28 +#include <string.h>
    1.29 +#include <ctype.h>
    1.30 +#include <assert.h>
    1.31 +
    1.32 +#include "alMain.h"
    1.33 +#include "AL/al.h"
    1.34 +#include "AL/alc.h"
    1.35 +#include "alSource.h"
    1.36 +#include "alBuffer.h"
    1.37 +#include "alListener.h"
    1.38 +#include "alAuxEffectSlot.h"
    1.39 +#include "alu.h"
    1.40 +#include "bs2b.h"
    1.41 +
    1.42 +
    1.43 +static __inline ALdouble point32(const ALfloat *vals, ALint step, ALint frac)
    1.44 +{ return vals[0]; (void)step; (void)frac; }
    1.45 +static __inline ALdouble lerp32(const ALfloat *vals, ALint step, ALint frac)
    1.46 +{ return lerp(vals[0], vals[step], frac * (1.0/FRACTIONONE)); }
    1.47 +static __inline ALdouble cubic32(const ALfloat *vals, ALint step, ALint frac)
    1.48 +{ return cubic(vals[-step], vals[0], vals[step], vals[step+step],
    1.49 +               frac * (1.0/FRACTIONONE)); }
    1.50 +
    1.51 +static __inline ALdouble point16(const ALshort *vals, ALint step, ALint frac)
    1.52 +{ return vals[0] * (1.0/32767.0); (void)step; (void)frac; }
    1.53 +static __inline ALdouble lerp16(const ALshort *vals, ALint step, ALint frac)
    1.54 +{ return lerp(vals[0], vals[step], frac * (1.0/FRACTIONONE)) * (1.0/32767.0); }
    1.55 +static __inline ALdouble cubic16(const ALshort *vals, ALint step, ALint frac)
    1.56 +{ return cubic(vals[-step], vals[0], vals[step], vals[step+step],
    1.57 +               frac * (1.0/FRACTIONONE)) * (1.0/32767.0); }
    1.58 +
    1.59 +static __inline ALdouble point8(const ALbyte *vals, ALint step, ALint frac)
    1.60 +{ return vals[0] * (1.0/127.0); (void)step; (void)frac; }
    1.61 +static __inline ALdouble lerp8(const ALbyte *vals, ALint step, ALint frac)
    1.62 +{ return lerp(vals[0], vals[step], frac * (1.0/FRACTIONONE)) * (1.0/127.0); }
    1.63 +static __inline ALdouble cubic8(const ALbyte *vals, ALint step, ALint frac)
    1.64 +{ return cubic(vals[-step], vals[0], vals[step], vals[step+step],
    1.65 +               frac * (1.0/FRACTIONONE)) * (1.0/127.0); }
    1.66 +
    1.67 +#ifdef __GNUC__
    1.68 +#define LIKELY(x) __builtin_expect(!!(x), 1)
    1.69 +#define UNLIKELY(x) __builtin_expect(!!(x), 0)
    1.70 +#else
    1.71 +#define LIKELY(x) (x)
    1.72 +#define UNLIKELY(x) (x)
    1.73 +#endif
    1.74 +
    1.75 +#if defined(__ARM_NEON__) && defined(HAVE_ARM_NEON_H)
    1.76 +#include <arm_neon.h>
    1.77 +
    1.78 +static __inline void ApplyCoeffs(ALuint Offset, ALfloat (*RESTRICT Values)[2],
    1.79 +                                 ALfloat (*RESTRICT Coeffs)[2],
    1.80 +                                 ALfloat left, ALfloat right)
    1.81 +{
    1.82 +    ALuint c;
    1.83 +    float32x4_t leftright4;
    1.84 +    {
    1.85 +        float32x2_t leftright2 = vdup_n_f32(0.0);
    1.86 +        leftright2 = vset_lane_f32(left, leftright2, 0);
    1.87 +        leftright2 = vset_lane_f32(right, leftright2, 1);
    1.88 +        leftright4 = vcombine_f32(leftright2, leftright2);
    1.89 +    }
    1.90 +    for(c = 0;c < HRIR_LENGTH;c += 2)
    1.91 +    {
    1.92 +        const ALuint o0 = (Offset+c)&HRIR_MASK;
    1.93 +        const ALuint o1 = (o0+1)&HRIR_MASK;
    1.94 +        float32x4_t vals = vcombine_f32(vld1_f32((float32_t*)&Values[o0][0]),
    1.95 +                                        vld1_f32((float32_t*)&Values[o1][0]));
    1.96 +        float32x4_t coefs = vld1q_f32((float32_t*)&Coeffs[c][0]);
    1.97 +
    1.98 +        vals = vmlaq_f32(vals, coefs, leftright4);
    1.99 +
   1.100 +        vst1_f32((float32_t*)&Values[o0][0], vget_low_f32(vals));
   1.101 +        vst1_f32((float32_t*)&Values[o1][0], vget_high_f32(vals));
   1.102 +    }
   1.103 +}
   1.104 +
   1.105 +#else
   1.106 +
   1.107 +static __inline void ApplyCoeffs(ALuint Offset, ALfloat (*RESTRICT Values)[2],
   1.108 +                                 ALfloat (*RESTRICT Coeffs)[2],
   1.109 +                                 ALfloat left, ALfloat right)
   1.110 +{
   1.111 +    ALuint c;
   1.112 +    for(c = 0;c < HRIR_LENGTH;c++)
   1.113 +    {
   1.114 +        const ALuint off = (Offset+c)&HRIR_MASK;
   1.115 +        Values[off][0] += Coeffs[c][0] * left;
   1.116 +        Values[off][1] += Coeffs[c][1] * right;
   1.117 +    }
   1.118 +}
   1.119 +
   1.120 +#endif
   1.121 +
   1.122 +#define DECL_TEMPLATE(T, sampler)                                             \
   1.123 +static void Mix_Hrtf_##T##_##sampler(ALsource *Source, ALCdevice *Device,     \
   1.124 +  const ALvoid *srcdata, ALuint *DataPosInt, ALuint *DataPosFrac,             \
   1.125 +  ALuint OutPos, ALuint SamplesToDo, ALuint BufferSize)                       \
   1.126 +{                                                                             \
   1.127 +    const ALuint NumChannels = Source->NumChannels;                           \
   1.128 +    const T *RESTRICT data = srcdata;                                         \
   1.129 +    const ALint *RESTRICT DelayStep = Source->Params.HrtfDelayStep;           \
   1.130 +    ALfloat (*RESTRICT DryBuffer)[MAXCHANNELS];                               \
   1.131 +    ALfloat *RESTRICT ClickRemoval, *RESTRICT PendingClicks;                  \
   1.132 +    ALfloat (*RESTRICT CoeffStep)[2] = Source->Params.HrtfCoeffStep;          \
   1.133 +    ALuint pos, frac;                                                         \
   1.134 +    FILTER *DryFilter;                                                        \
   1.135 +    ALuint BufferIdx;                                                         \
   1.136 +    ALuint increment;                                                         \
   1.137 +    ALuint i, out, c;                                                         \
   1.138 +    ALfloat value;                                                            \
   1.139 +                                                                              \
   1.140 +    increment = Source->Params.Step;                                          \
   1.141 +                                                                              \
   1.142 +    DryBuffer = Device->DryBuffer;                                            \
   1.143 +    ClickRemoval = Device->ClickRemoval;                                      \
   1.144 +    PendingClicks = Device->PendingClicks;                                    \
   1.145 +    DryFilter = &Source->Params.iirFilter;                                    \
   1.146 +                                                                              \
   1.147 +    pos = 0;                                                                  \
   1.148 +    frac = *DataPosFrac;                                                      \
   1.149 +                                                                              \
   1.150 +    for(i = 0;i < NumChannels;i++)                                            \
   1.151 +    {                                                                         \
   1.152 +        ALfloat (*RESTRICT TargetCoeffs)[2] = Source->Params.HrtfCoeffs[i];   \
   1.153 +        ALuint *RESTRICT TargetDelay = Source->Params.HrtfDelay[i];           \
   1.154 +        ALfloat *RESTRICT History = Source->HrtfHistory[i];                   \
   1.155 +        ALfloat (*RESTRICT Values)[2] = Source->HrtfValues[i];                \
   1.156 +        ALint Counter = maxu(Source->HrtfCounter, OutPos) - OutPos;           \
   1.157 +        ALuint Offset = Source->HrtfOffset + OutPos;                          \
   1.158 +        ALfloat Coeffs[HRIR_LENGTH][2];                                       \
   1.159 +        ALuint Delay[2];                                                      \
   1.160 +        ALfloat left, right;                                                  \
   1.161 +                                                                              \
   1.162 +        pos = 0;                                                              \
   1.163 +        frac = *DataPosFrac;                                                  \
   1.164 +                                                                              \
   1.165 +        for(c = 0;c < HRIR_LENGTH;c++)                                        \
   1.166 +        {                                                                     \
   1.167 +            Coeffs[c][0] = TargetCoeffs[c][0] - (CoeffStep[c][0]*Counter);    \
   1.168 +            Coeffs[c][1] = TargetCoeffs[c][1] - (CoeffStep[c][1]*Counter);    \
   1.169 +        }                                                                     \
   1.170 +                                                                              \
   1.171 +        Delay[0] = TargetDelay[0] - (DelayStep[0]*Counter) + 32768;           \
   1.172 +        Delay[1] = TargetDelay[1] - (DelayStep[1]*Counter) + 32768;           \
   1.173 +                                                                              \
   1.174 +        if(LIKELY(OutPos == 0))                                               \
   1.175 +        {                                                                     \
   1.176 +            value = sampler(data + pos*NumChannels + i, NumChannels, frac);   \
   1.177 +            value = lpFilter2PC(DryFilter, i, value);                         \
   1.178 +                                                                              \
   1.179 +            History[Offset&SRC_HISTORY_MASK] = value;                         \
   1.180 +            left = History[(Offset-(Delay[0]>>16))&SRC_HISTORY_MASK];         \
   1.181 +            right = History[(Offset-(Delay[1]>>16))&SRC_HISTORY_MASK];        \
   1.182 +                                                                              \
   1.183 +            ClickRemoval[FRONT_LEFT]  -= Values[(Offset+1)&HRIR_MASK][0] +    \
   1.184 +                                         Coeffs[0][0] * left;                 \
   1.185 +            ClickRemoval[FRONT_RIGHT] -= Values[(Offset+1)&HRIR_MASK][1] +    \
   1.186 +                                         Coeffs[0][1] * right;                \
   1.187 +        }                                                                     \
   1.188 +        for(BufferIdx = 0;BufferIdx < BufferSize && Counter > 0;BufferIdx++)  \
   1.189 +        {                                                                     \
   1.190 +            value = sampler(data + pos*NumChannels + i, NumChannels, frac);   \
   1.191 +            value = lpFilter2P(DryFilter, i, value);                          \
   1.192 +                                                                              \
   1.193 +            History[Offset&SRC_HISTORY_MASK] = value;                         \
   1.194 +            left = History[(Offset-(Delay[0]>>16))&SRC_HISTORY_MASK];         \
   1.195 +            right = History[(Offset-(Delay[1]>>16))&SRC_HISTORY_MASK];        \
   1.196 +                                                                              \
   1.197 +            Delay[0] += DelayStep[0];                                         \
   1.198 +            Delay[1] += DelayStep[1];                                         \
   1.199 +                                                                              \
   1.200 +            Values[Offset&HRIR_MASK][0] = 0.0f;                               \
   1.201 +            Values[Offset&HRIR_MASK][1] = 0.0f;                               \
   1.202 +            Offset++;                                                         \
   1.203 +                                                                              \
   1.204 +            for(c = 0;c < HRIR_LENGTH;c++)                                    \
   1.205 +            {                                                                 \
   1.206 +                const ALuint off = (Offset+c)&HRIR_MASK;                      \
   1.207 +                Values[off][0] += Coeffs[c][0] * left;                        \
   1.208 +                Values[off][1] += Coeffs[c][1] * right;                       \
   1.209 +                Coeffs[c][0] += CoeffStep[c][0];                              \
   1.210 +                Coeffs[c][1] += CoeffStep[c][1];                              \
   1.211 +            }                                                                 \
   1.212 +                                                                              \
   1.213 +            DryBuffer[OutPos][FRONT_LEFT]  += Values[Offset&HRIR_MASK][0];    \
   1.214 +            DryBuffer[OutPos][FRONT_RIGHT] += Values[Offset&HRIR_MASK][1];    \
   1.215 +                                                                              \
   1.216 +            frac += increment;                                                \
   1.217 +            pos  += frac>>FRACTIONBITS;                                       \
   1.218 +            frac &= FRACTIONMASK;                                             \
   1.219 +            OutPos++;                                                         \
   1.220 +            Counter--;                                                        \
   1.221 +        }                                                                     \
   1.222 +                                                                              \
   1.223 +        Delay[0] >>= 16;                                                      \
   1.224 +        Delay[1] >>= 16;                                                      \
   1.225 +        for(;BufferIdx < BufferSize;BufferIdx++)                              \
   1.226 +        {                                                                     \
   1.227 +            value = sampler(data + pos*NumChannels + i, NumChannels, frac);   \
   1.228 +            value = lpFilter2P(DryFilter, i, value);                          \
   1.229 +                                                                              \
   1.230 +            History[Offset&SRC_HISTORY_MASK] = value;                         \
   1.231 +            left = History[(Offset-Delay[0])&SRC_HISTORY_MASK];               \
   1.232 +            right = History[(Offset-Delay[1])&SRC_HISTORY_MASK];              \
   1.233 +                                                                              \
   1.234 +            Values[Offset&HRIR_MASK][0] = 0.0f;                               \
   1.235 +            Values[Offset&HRIR_MASK][1] = 0.0f;                               \
   1.236 +            Offset++;                                                         \
   1.237 +                                                                              \
   1.238 +            ApplyCoeffs(Offset, Values, Coeffs, left, right);                 \
   1.239 +            DryBuffer[OutPos][FRONT_LEFT]  += Values[Offset&HRIR_MASK][0];    \
   1.240 +            DryBuffer[OutPos][FRONT_RIGHT] += Values[Offset&HRIR_MASK][1];    \
   1.241 +                                                                              \
   1.242 +            frac += increment;                                                \
   1.243 +            pos  += frac>>FRACTIONBITS;                                       \
   1.244 +            frac &= FRACTIONMASK;                                             \
   1.245 +            OutPos++;                                                         \
   1.246 +        }                                                                     \
   1.247 +        if(LIKELY(OutPos == SamplesToDo))                                     \
   1.248 +        {                                                                     \
   1.249 +            value = sampler(data + pos*NumChannels + i, NumChannels, frac);   \
   1.250 +            value = lpFilter2PC(DryFilter, i, value);                         \
   1.251 +                                                                              \
   1.252 +            History[Offset&SRC_HISTORY_MASK] = value;                         \
   1.253 +            left = History[(Offset-Delay[0])&SRC_HISTORY_MASK];               \
   1.254 +            right = History[(Offset-Delay[1])&SRC_HISTORY_MASK];              \
   1.255 +                                                                              \
   1.256 +            PendingClicks[FRONT_LEFT]  += Values[(Offset+1)&HRIR_MASK][0] +   \
   1.257 +                                          Coeffs[0][0] * left;                \
   1.258 +            PendingClicks[FRONT_RIGHT] += Values[(Offset+1)&HRIR_MASK][1] +   \
   1.259 +                                          Coeffs[0][1] * right;               \
   1.260 +        }                                                                     \
   1.261 +        OutPos -= BufferSize;                                                 \
   1.262 +    }                                                                         \
   1.263 +                                                                              \
   1.264 +    for(out = 0;out < Device->NumAuxSends;out++)                              \
   1.265 +    {                                                                         \
   1.266 +        ALeffectslot *Slot = Source->Params.Send[out].Slot;                   \
   1.267 +        ALfloat  WetSend;                                                     \
   1.268 +        ALfloat *RESTRICT WetBuffer;                                          \
   1.269 +        ALfloat *RESTRICT WetClickRemoval;                                    \
   1.270 +        ALfloat *RESTRICT WetPendingClicks;                                   \
   1.271 +        FILTER  *WetFilter;                                                   \
   1.272 +                                                                              \
   1.273 +        if(!Slot || Slot->effect.type == AL_EFFECT_NULL)                      \
   1.274 +            continue;                                                         \
   1.275 +                                                                              \
   1.276 +        WetBuffer = Slot->WetBuffer;                                          \
   1.277 +        WetClickRemoval = Slot->ClickRemoval;                                 \
   1.278 +        WetPendingClicks = Slot->PendingClicks;                               \
   1.279 +        WetFilter = &Source->Params.Send[out].iirFilter;                      \
   1.280 +        WetSend = Source->Params.Send[out].WetGain;                           \
   1.281 +                                                                              \
   1.282 +        for(i = 0;i < NumChannels;i++)                                        \
   1.283 +        {                                                                     \
   1.284 +            pos = 0;                                                          \
   1.285 +            frac = *DataPosFrac;                                              \
   1.286 +                                                                              \
   1.287 +            if(LIKELY(OutPos == 0))                                           \
   1.288 +            {                                                                 \
   1.289 +                value = sampler(data + pos*NumChannels + i, NumChannels,frac);\
   1.290 +                value = lpFilter1PC(WetFilter, i, value);                     \
   1.291 +                                                                              \
   1.292 +                WetClickRemoval[0] -= value * WetSend;                        \
   1.293 +            }                                                                 \
   1.294 +            for(BufferIdx = 0;BufferIdx < BufferSize;BufferIdx++)             \
   1.295 +            {                                                                 \
   1.296 +                value = sampler(data + pos*NumChannels + i, NumChannels,frac);\
   1.297 +                value = lpFilter1P(WetFilter, i, value);                      \
   1.298 +                                                                              \
   1.299 +                WetBuffer[OutPos] += value * WetSend;                         \
   1.300 +                                                                              \
   1.301 +                frac += increment;                                            \
   1.302 +                pos  += frac>>FRACTIONBITS;                                   \
   1.303 +                frac &= FRACTIONMASK;                                         \
   1.304 +                OutPos++;                                                     \
   1.305 +            }                                                                 \
   1.306 +            if(LIKELY(OutPos == SamplesToDo))                                 \
   1.307 +            {                                                                 \
   1.308 +                value = sampler(data + pos*NumChannels + i, NumChannels,frac);\
   1.309 +                value = lpFilter1PC(WetFilter, i, value);                     \
   1.310 +                                                                              \
   1.311 +                WetPendingClicks[0] += value * WetSend;                       \
   1.312 +            }                                                                 \
   1.313 +            OutPos -= BufferSize;                                             \
   1.314 +        }                                                                     \
   1.315 +    }                                                                         \
   1.316 +    *DataPosInt += pos;                                                       \
   1.317 +    *DataPosFrac = frac;                                                      \
   1.318 +}
   1.319 +
   1.320 +DECL_TEMPLATE(ALfloat, point32)
   1.321 +DECL_TEMPLATE(ALfloat, lerp32)
   1.322 +DECL_TEMPLATE(ALfloat, cubic32)
   1.323 +
   1.324 +DECL_TEMPLATE(ALshort, point16)
   1.325 +DECL_TEMPLATE(ALshort, lerp16)
   1.326 +DECL_TEMPLATE(ALshort, cubic16)
   1.327 +
   1.328 +DECL_TEMPLATE(ALbyte, point8)
   1.329 +DECL_TEMPLATE(ALbyte, lerp8)
   1.330 +DECL_TEMPLATE(ALbyte, cubic8)
   1.331 +
   1.332 +#undef DECL_TEMPLATE
   1.333 +
   1.334 +
   1.335 +#define DECL_TEMPLATE(T, sampler)                                             \
   1.336 +static void Mix_##T##_##sampler(ALsource *Source, ALCdevice *Device,          \
   1.337 +  const ALvoid *srcdata, ALuint *DataPosInt, ALuint *DataPosFrac,             \
   1.338 +  ALuint OutPos, ALuint SamplesToDo, ALuint BufferSize)                       \
   1.339 +{                                                                             \
   1.340 +    const ALuint NumChannels = Source->NumChannels;                           \
   1.341 +    const T *RESTRICT data = srcdata;                                         \
   1.342 +    ALfloat (*DryBuffer)[MAXCHANNELS];                                        \
   1.343 +    ALfloat *ClickRemoval, *PendingClicks;                                    \
   1.344 +    ALuint pos, frac;                                                         \
   1.345 +    ALfloat DrySend[MAXCHANNELS][MAXCHANNELS];                                \
   1.346 +    FILTER *DryFilter;                                                        \
   1.347 +    ALuint BufferIdx;                                                         \
   1.348 +    ALuint increment;                                                         \
   1.349 +    ALuint i, out, c;                                                         \
   1.350 +    ALfloat value;                                                            \
   1.351 +                                                                              \
   1.352 +    increment = Source->Params.Step;                                          \
   1.353 +                                                                              \
   1.354 +    DryBuffer = Device->DryBuffer;                                            \
   1.355 +    ClickRemoval = Device->ClickRemoval;                                      \
   1.356 +    PendingClicks = Device->PendingClicks;                                    \
   1.357 +    DryFilter = &Source->Params.iirFilter;                                    \
   1.358 +    for(i = 0;i < NumChannels;i++)                                            \
   1.359 +    {                                                                         \
   1.360 +        for(c = 0;c < MAXCHANNELS;c++)                                        \
   1.361 +            DrySend[i][c] = Source->Params.DryGains[i][c];                    \
   1.362 +    }                                                                         \
   1.363 +                                                                              \
   1.364 +    pos = 0;                                                                  \
   1.365 +    frac = *DataPosFrac;                                                      \
   1.366 +                                                                              \
   1.367 +    for(i = 0;i < NumChannels;i++)                                            \
   1.368 +    {                                                                         \
   1.369 +        pos = 0;                                                              \
   1.370 +        frac = *DataPosFrac;                                                  \
   1.371 +                                                                              \
   1.372 +        if(OutPos == 0)                                                       \
   1.373 +        {                                                                     \
   1.374 +            value = sampler(data + pos*NumChannels + i, NumChannels, frac);   \
   1.375 +                                                                              \
   1.376 +            value = lpFilter2PC(DryFilter, i, value);                         \
   1.377 +            for(c = 0;c < MAXCHANNELS;c++)                                    \
   1.378 +                ClickRemoval[c] -= value*DrySend[i][c];                       \
   1.379 +        }                                                                     \
   1.380 +        for(BufferIdx = 0;BufferIdx < BufferSize;BufferIdx++)                 \
   1.381 +        {                                                                     \
   1.382 +            value = sampler(data + pos*NumChannels + i, NumChannels, frac);   \
   1.383 +                                                                              \
   1.384 +            value = lpFilter2P(DryFilter, i, value);                          \
   1.385 +            for(c = 0;c < MAXCHANNELS;c++)                                    \
   1.386 +                DryBuffer[OutPos][c] += value*DrySend[i][c];                  \
   1.387 +                                                                              \
   1.388 +            frac += increment;                                                \
   1.389 +            pos  += frac>>FRACTIONBITS;                                       \
   1.390 +            frac &= FRACTIONMASK;                                             \
   1.391 +            OutPos++;                                                         \
   1.392 +        }                                                                     \
   1.393 +        if(OutPos == SamplesToDo)                                             \
   1.394 +        {                                                                     \
   1.395 +            value = sampler(data + pos*NumChannels + i, NumChannels, frac);   \
   1.396 +                                                                              \
   1.397 +            value = lpFilter2PC(DryFilter, i, value);                         \
   1.398 +            for(c = 0;c < MAXCHANNELS;c++)                                    \
   1.399 +                PendingClicks[c] += value*DrySend[i][c];                      \
   1.400 +        }                                                                     \
   1.401 +        OutPos -= BufferSize;                                                 \
   1.402 +    }                                                                         \
   1.403 +                                                                              \
   1.404 +    for(out = 0;out < Device->NumAuxSends;out++)                              \
   1.405 +    {                                                                         \
   1.406 +        ALeffectslot *Slot = Source->Params.Send[out].Slot;                   \
   1.407 +        ALfloat  WetSend;                                                     \
   1.408 +        ALfloat *WetBuffer;                                                   \
   1.409 +        ALfloat *WetClickRemoval;                                             \
   1.410 +        ALfloat *WetPendingClicks;                                            \
   1.411 +        FILTER  *WetFilter;                                                   \
   1.412 +                                                                              \
   1.413 +        if(!Slot || Slot->effect.type == AL_EFFECT_NULL)                      \
   1.414 +            continue;                                                         \
   1.415 +                                                                              \
   1.416 +        WetBuffer = Slot->WetBuffer;                                          \
   1.417 +        WetClickRemoval = Slot->ClickRemoval;                                 \
   1.418 +        WetPendingClicks = Slot->PendingClicks;                               \
   1.419 +        WetFilter = &Source->Params.Send[out].iirFilter;                      \
   1.420 +        WetSend = Source->Params.Send[out].WetGain;                           \
   1.421 +                                                                              \
   1.422 +        for(i = 0;i < NumChannels;i++)                                        \
   1.423 +        {                                                                     \
   1.424 +            pos = 0;                                                          \
   1.425 +            frac = *DataPosFrac;                                              \
   1.426 +                                                                              \
   1.427 +            if(OutPos == 0)                                                   \
   1.428 +            {                                                                 \
   1.429 +                value = sampler(data + pos*NumChannels + i, NumChannels,frac);\
   1.430 +                                                                              \
   1.431 +                value = lpFilter1PC(WetFilter, i, value);                     \
   1.432 +                WetClickRemoval[0] -= value * WetSend;                        \
   1.433 +            }                                                                 \
   1.434 +            for(BufferIdx = 0;BufferIdx < BufferSize;BufferIdx++)             \
   1.435 +            {                                                                 \
   1.436 +                value = sampler(data + pos*NumChannels + i, NumChannels,frac);\
   1.437 +                                                                              \
   1.438 +                value = lpFilter1P(WetFilter, i, value);                      \
   1.439 +                WetBuffer[OutPos] += value * WetSend;                         \
   1.440 +                                                                              \
   1.441 +                frac += increment;                                            \
   1.442 +                pos  += frac>>FRACTIONBITS;                                   \
   1.443 +                frac &= FRACTIONMASK;                                         \
   1.444 +                OutPos++;                                                     \
   1.445 +            }                                                                 \
   1.446 +            if(OutPos == SamplesToDo)                                         \
   1.447 +            {                                                                 \
   1.448 +                value = sampler(data + pos*NumChannels + i, NumChannels,frac);\
   1.449 +                                                                              \
   1.450 +                value = lpFilter1PC(WetFilter, i, value);                     \
   1.451 +                WetPendingClicks[0] += value * WetSend;                       \
   1.452 +            }                                                                 \
   1.453 +            OutPos -= BufferSize;                                             \
   1.454 +        }                                                                     \
   1.455 +    }                                                                         \
   1.456 +    *DataPosInt += pos;                                                       \
   1.457 +    *DataPosFrac = frac;                                                      \
   1.458 +}
   1.459 +
   1.460 +DECL_TEMPLATE(ALfloat, point32)
   1.461 +DECL_TEMPLATE(ALfloat, lerp32)
   1.462 +DECL_TEMPLATE(ALfloat, cubic32)
   1.463 +
   1.464 +DECL_TEMPLATE(ALshort, point16)
   1.465 +DECL_TEMPLATE(ALshort, lerp16)
   1.466 +DECL_TEMPLATE(ALshort, cubic16)
   1.467 +
   1.468 +DECL_TEMPLATE(ALbyte, point8)
   1.469 +DECL_TEMPLATE(ALbyte, lerp8)
   1.470 +DECL_TEMPLATE(ALbyte, cubic8)
   1.471 +
   1.472 +#undef DECL_TEMPLATE
   1.473 +
   1.474 +
   1.475 +#define DECL_TEMPLATE(sampler)                                                \
   1.476 +static MixerFunc Select_##sampler(enum FmtType FmtType)                       \
   1.477 +{                                                                             \
   1.478 +    switch(FmtType)                                                           \
   1.479 +    {                                                                         \
   1.480 +    case FmtByte:                                                             \
   1.481 +        return Mix_ALbyte_##sampler##8;                                       \
   1.482 +    case FmtShort:                                                            \
   1.483 +        return Mix_ALshort_##sampler##16;                                     \
   1.484 +    case FmtFloat:                                                            \
   1.485 +        return Mix_ALfloat_##sampler##32;                                     \
   1.486 +    }                                                                         \
   1.487 +    return NULL;                                                              \
   1.488 +}
   1.489 +
   1.490 +DECL_TEMPLATE(point)
   1.491 +DECL_TEMPLATE(lerp)
   1.492 +DECL_TEMPLATE(cubic)
   1.493 +
   1.494 +#undef DECL_TEMPLATE
   1.495 +
   1.496 +MixerFunc SelectMixer(ALbuffer *Buffer, enum Resampler Resampler)
   1.497 +{
   1.498 +    switch(Resampler)
   1.499 +    {
   1.500 +        case POINT_RESAMPLER:
   1.501 +            return Select_point(Buffer->FmtType);
   1.502 +        case LINEAR_RESAMPLER:
   1.503 +            return Select_lerp(Buffer->FmtType);
   1.504 +        case CUBIC_RESAMPLER:
   1.505 +            return Select_cubic(Buffer->FmtType);
   1.506 +        case RESAMPLER_MIN:
   1.507 +        case RESAMPLER_MAX:
   1.508 +            break;
   1.509 +    }
   1.510 +    return NULL;
   1.511 +}
   1.512 +
   1.513 +#define DECL_TEMPLATE(sampler)                                                \
   1.514 +static MixerFunc Select_Hrtf_##sampler(enum FmtType FmtType)                  \
   1.515 +{                                                                             \
   1.516 +    switch(FmtType)                                                           \
   1.517 +    {                                                                         \
   1.518 +    case FmtByte:                                                             \
   1.519 +        return Mix_Hrtf_ALbyte_##sampler##8;                                  \
   1.520 +    case FmtShort:                                                            \
   1.521 +        return Mix_Hrtf_ALshort_##sampler##16;                                \
   1.522 +    case FmtFloat:                                                            \
   1.523 +        return Mix_Hrtf_ALfloat_##sampler##32;                                \
   1.524 +    }                                                                         \
   1.525 +    return NULL;                                                              \
   1.526 +}
   1.527 +
   1.528 +DECL_TEMPLATE(point)
   1.529 +DECL_TEMPLATE(lerp)
   1.530 +DECL_TEMPLATE(cubic)
   1.531 +
   1.532 +#undef DECL_TEMPLATE
   1.533 +
   1.534 +MixerFunc SelectHrtfMixer(ALbuffer *Buffer, enum Resampler Resampler)
   1.535 +{
   1.536 +    switch(Resampler)
   1.537 +    {
   1.538 +        case POINT_RESAMPLER:
   1.539 +            return Select_Hrtf_point(Buffer->FmtType);
   1.540 +        case LINEAR_RESAMPLER:
   1.541 +            return Select_Hrtf_lerp(Buffer->FmtType);
   1.542 +        case CUBIC_RESAMPLER:
   1.543 +            return Select_Hrtf_cubic(Buffer->FmtType);
   1.544 +        case RESAMPLER_MIN:
   1.545 +        case RESAMPLER_MAX:
   1.546 +            break;
   1.547 +    }
   1.548 +    return NULL;
   1.549 +}
   1.550 +
   1.551 +
   1.552 +ALvoid MixSource(ALsource *Source, ALCdevice *Device, ALuint SamplesToDo)
   1.553 +{
   1.554 +    ALbufferlistitem *BufferListItem;
   1.555 +    ALuint DataPosInt, DataPosFrac;
   1.556 +    ALuint BuffersPlayed;
   1.557 +    ALboolean Looping;
   1.558 +    ALuint increment;
   1.559 +    enum Resampler Resampler;
   1.560 +    ALenum State;
   1.561 +    ALuint OutPos;
   1.562 +    ALuint FrameSize;
   1.563 +    ALint64 DataSize64;
   1.564 +    ALuint i;
   1.565 +
   1.566 +    /* Get source info */
   1.567 +    State         = Source->state;
   1.568 +    BuffersPlayed = Source->BuffersPlayed;
   1.569 +    DataPosInt    = Source->position;
   1.570 +    DataPosFrac   = Source->position_fraction;
   1.571 +    Looping       = Source->bLooping;
   1.572 +    increment     = Source->Params.Step;
   1.573 +    Resampler     = Source->Resampler;
   1.574 +    FrameSize     = Source->NumChannels * Source->SampleSize;
   1.575 +
   1.576 +    /* Get current buffer queue item */
   1.577 +    BufferListItem = Source->queue;
   1.578 +    for(i = 0;i < BuffersPlayed;i++)
   1.579 +        BufferListItem = BufferListItem->next;
   1.580 +
   1.581 +    OutPos = 0;
   1.582 +    do {
   1.583 +        const ALuint BufferPrePadding = ResamplerPrePadding[Resampler];
   1.584 +        const ALuint BufferPadding = ResamplerPadding[Resampler];
   1.585 +        ALubyte StackData[STACK_DATA_SIZE];
   1.586 +        ALubyte *SrcData = StackData;
   1.587 +        ALuint SrcDataSize = 0;
   1.588 +        ALuint BufferSize;
   1.589 +
   1.590 +        /* Figure out how many buffer bytes will be needed */
   1.591 +        DataSize64  = SamplesToDo-OutPos+1;
   1.592 +        DataSize64 *= increment;
   1.593 +        DataSize64 += DataPosFrac+FRACTIONMASK;
   1.594 +        DataSize64 >>= FRACTIONBITS;
   1.595 +        DataSize64 += BufferPadding+BufferPrePadding;
   1.596 +        DataSize64 *= FrameSize;
   1.597 +
   1.598 +        BufferSize = ((DataSize64 > STACK_DATA_SIZE) ? STACK_DATA_SIZE : DataSize64);
   1.599 +        BufferSize -= BufferSize%FrameSize;
   1.600 +
   1.601 +        if(Source->lSourceType == AL_STATIC)
   1.602 +        {
   1.603 +            const ALbuffer *ALBuffer = Source->Buffer;
   1.604 +            const ALubyte *Data = ALBuffer->data;
   1.605 +            ALuint DataSize;
   1.606 +            ALuint pos;
   1.607 +
   1.608 +            /* If current pos is beyond the loop range, do not loop */
   1.609 +            if(Looping == AL_FALSE || DataPosInt >= (ALuint)ALBuffer->LoopEnd)
   1.610 +            {
   1.611 +                Looping = AL_FALSE;
   1.612 +
   1.613 +                if(DataPosInt >= BufferPrePadding)
   1.614 +                    pos = (DataPosInt-BufferPrePadding)*FrameSize;
   1.615 +                else
   1.616 +                {
   1.617 +                    DataSize = (BufferPrePadding-DataPosInt)*FrameSize;
   1.618 +                    DataSize = minu(BufferSize, DataSize);
   1.619 +
   1.620 +                    memset(&SrcData[SrcDataSize], 0, DataSize);
   1.621 +                    SrcDataSize += DataSize;
   1.622 +                    BufferSize -= DataSize;
   1.623 +
   1.624 +                    pos = 0;
   1.625 +                }
   1.626 +
   1.627 +                /* Copy what's left to play in the source buffer, and clear the
   1.628 +                 * rest of the temp buffer */
   1.629 +                DataSize = ALBuffer->size - pos;
   1.630 +                DataSize = minu(BufferSize, DataSize);
   1.631 +
   1.632 +                memcpy(&SrcData[SrcDataSize], &Data[pos], DataSize);
   1.633 +                SrcDataSize += DataSize;
   1.634 +                BufferSize -= DataSize;
   1.635 +
   1.636 +                memset(&SrcData[SrcDataSize], 0, BufferSize);
   1.637 +                SrcDataSize += BufferSize;
   1.638 +                BufferSize -= BufferSize;
   1.639 +            }
   1.640 +            else
   1.641 +            {
   1.642 +                ALuint LoopStart = ALBuffer->LoopStart;
   1.643 +                ALuint LoopEnd   = ALBuffer->LoopEnd;
   1.644 +
   1.645 +                if(DataPosInt >= LoopStart)
   1.646 +                {
   1.647 +                    pos = DataPosInt-LoopStart;
   1.648 +                    while(pos < BufferPrePadding)
   1.649 +                        pos += LoopEnd-LoopStart;
   1.650 +                    pos -= BufferPrePadding;
   1.651 +                    pos += LoopStart;
   1.652 +                    pos *= FrameSize;
   1.653 +                }
   1.654 +                else if(DataPosInt >= BufferPrePadding)
   1.655 +                    pos = (DataPosInt-BufferPrePadding)*FrameSize;
   1.656 +                else
   1.657 +                {
   1.658 +                    DataSize = (BufferPrePadding-DataPosInt)*FrameSize;
   1.659 +                    DataSize = minu(BufferSize, DataSize);
   1.660 +
   1.661 +                    memset(&SrcData[SrcDataSize], 0, DataSize);
   1.662 +                    SrcDataSize += DataSize;
   1.663 +                    BufferSize -= DataSize;
   1.664 +
   1.665 +                    pos = 0;
   1.666 +                }
   1.667 +
   1.668 +                /* Copy what's left of this loop iteration, then copy repeats
   1.669 +                 * of the loop section */
   1.670 +                DataSize = LoopEnd*FrameSize - pos;
   1.671 +                DataSize = minu(BufferSize, DataSize);
   1.672 +
   1.673 +                memcpy(&SrcData[SrcDataSize], &Data[pos], DataSize);
   1.674 +                SrcDataSize += DataSize;
   1.675 +                BufferSize -= DataSize;
   1.676 +
   1.677 +                DataSize = (LoopEnd-LoopStart) * FrameSize;
   1.678 +                while(BufferSize > 0)
   1.679 +                {
   1.680 +                    DataSize = minu(BufferSize, DataSize);
   1.681 +
   1.682 +                    memcpy(&SrcData[SrcDataSize], &Data[LoopStart*FrameSize], DataSize);
   1.683 +                    SrcDataSize += DataSize;
   1.684 +                    BufferSize -= DataSize;
   1.685 +                }
   1.686 +            }
   1.687 +        }
   1.688 +        else
   1.689 +        {
   1.690 +            /* Crawl the buffer queue to fill in the temp buffer */
   1.691 +            ALbufferlistitem *BufferListIter = BufferListItem;
   1.692 +            ALuint pos;
   1.693 +
   1.694 +            if(DataPosInt >= BufferPrePadding)
   1.695 +                pos = (DataPosInt-BufferPrePadding)*FrameSize;
   1.696 +            else
   1.697 +            {
   1.698 +                pos = (BufferPrePadding-DataPosInt)*FrameSize;
   1.699 +                while(pos > 0)
   1.700 +                {
   1.701 +                    if(!BufferListIter->prev && !Looping)
   1.702 +                    {
   1.703 +                        ALuint DataSize = minu(BufferSize, pos);
   1.704 +
   1.705 +                        memset(&SrcData[SrcDataSize], 0, DataSize);
   1.706 +                        SrcDataSize += DataSize;
   1.707 +                        BufferSize -= DataSize;
   1.708 +
   1.709 +                        pos = 0;
   1.710 +                        break;
   1.711 +                    }
   1.712 +
   1.713 +                    if(BufferListIter->prev)
   1.714 +                        BufferListIter = BufferListIter->prev;
   1.715 +                    else
   1.716 +                    {
   1.717 +                        while(BufferListIter->next)
   1.718 +                            BufferListIter = BufferListIter->next;
   1.719 +                    }
   1.720 +
   1.721 +                    if(BufferListIter->buffer)
   1.722 +                    {
   1.723 +                        if((ALuint)BufferListIter->buffer->size > pos)
   1.724 +                        {
   1.725 +                            pos = BufferListIter->buffer->size - pos;
   1.726 +                            break;
   1.727 +                        }
   1.728 +                        pos -= BufferListIter->buffer->size;
   1.729 +                    }
   1.730 +                }
   1.731 +            }
   1.732 +
   1.733 +            while(BufferListIter && BufferSize > 0)
   1.734 +            {
   1.735 +                const ALbuffer *ALBuffer;
   1.736 +                if((ALBuffer=BufferListIter->buffer) != NULL)
   1.737 +                {
   1.738 +                    const ALubyte *Data = ALBuffer->data;
   1.739 +                    ALuint DataSize = ALBuffer->size;
   1.740 +
   1.741 +                    /* Skip the data already played */
   1.742 +                    if(DataSize <= pos)
   1.743 +                        pos -= DataSize;
   1.744 +                    else
   1.745 +                    {
   1.746 +                        Data += pos;
   1.747 +                        DataSize -= pos;
   1.748 +                        pos -= pos;
   1.749 +
   1.750 +                        DataSize = minu(BufferSize, DataSize);
   1.751 +                        memcpy(&SrcData[SrcDataSize], Data, DataSize);
   1.752 +                        SrcDataSize += DataSize;
   1.753 +                        BufferSize -= DataSize;
   1.754 +                    }
   1.755 +                }
   1.756 +                BufferListIter = BufferListIter->next;
   1.757 +                if(!BufferListIter && Looping)
   1.758 +                    BufferListIter = Source->queue;
   1.759 +                else if(!BufferListIter)
   1.760 +                {
   1.761 +                    memset(&SrcData[SrcDataSize], 0, BufferSize);
   1.762 +                    SrcDataSize += BufferSize;
   1.763 +                    BufferSize -= BufferSize;
   1.764 +                }
   1.765 +            }
   1.766 +        }
   1.767 +
   1.768 +        /* Figure out how many samples we can mix. */
   1.769 +        DataSize64  = SrcDataSize / FrameSize;
   1.770 +        DataSize64 -= BufferPadding+BufferPrePadding;
   1.771 +        DataSize64 <<= FRACTIONBITS;
   1.772 +        DataSize64 -= increment;
   1.773 +        DataSize64 -= DataPosFrac;
   1.774 +
   1.775 +        BufferSize = (ALuint)((DataSize64+(increment-1)) / increment);
   1.776 +        BufferSize = minu(BufferSize, (SamplesToDo-OutPos));
   1.777 +
   1.778 +        SrcData += BufferPrePadding*FrameSize;
   1.779 +        Source->Params.DoMix(Source, Device, SrcData, &DataPosInt, &DataPosFrac,
   1.780 +                             OutPos, SamplesToDo, BufferSize);
   1.781 +        OutPos += BufferSize;
   1.782 +
   1.783 +        /* Handle looping sources */
   1.784 +        while(1)
   1.785 +        {
   1.786 +            const ALbuffer *ALBuffer;
   1.787 +            ALuint DataSize = 0;
   1.788 +            ALuint LoopStart = 0;
   1.789 +            ALuint LoopEnd = 0;
   1.790 +
   1.791 +            if((ALBuffer=BufferListItem->buffer) != NULL)
   1.792 +            {
   1.793 +                DataSize = ALBuffer->size / FrameSize;
   1.794 +                LoopStart = ALBuffer->LoopStart;
   1.795 +                LoopEnd = ALBuffer->LoopEnd;
   1.796 +                if(LoopEnd > DataPosInt)
   1.797 +                    break;
   1.798 +            }
   1.799 +
   1.800 +            if(Looping && Source->lSourceType == AL_STATIC)
   1.801 +            {
   1.802 +                BufferListItem = Source->queue;
   1.803 +                DataPosInt = ((DataPosInt-LoopStart)%(LoopEnd-LoopStart)) + LoopStart;
   1.804 +                break;
   1.805 +            }
   1.806 +
   1.807 +            if(DataSize > DataPosInt)
   1.808 +                break;
   1.809 +
   1.810 +            if(BufferListItem->next)
   1.811 +            {
   1.812 +                BufferListItem = BufferListItem->next;
   1.813 +                BuffersPlayed++;
   1.814 +            }
   1.815 +            else if(Looping)
   1.816 +            {
   1.817 +                BufferListItem = Source->queue;
   1.818 +                BuffersPlayed = 0;
   1.819 +            }
   1.820 +            else
   1.821 +            {
   1.822 +                State = AL_STOPPED;
   1.823 +                BufferListItem = Source->queue;
   1.824 +                BuffersPlayed = Source->BuffersInQueue;
   1.825 +                DataPosInt = 0;
   1.826 +                DataPosFrac = 0;
   1.827 +                break;
   1.828 +            }
   1.829 +
   1.830 +            DataPosInt -= DataSize;
   1.831 +        }
   1.832 +    } while(State == AL_PLAYING && OutPos < SamplesToDo);
   1.833 +
   1.834 +    /* Update source info */
   1.835 +    Source->state             = State;
   1.836 +    Source->BuffersPlayed     = BuffersPlayed;
   1.837 +    Source->position          = DataPosInt;
   1.838 +    Source->position_fraction = DataPosFrac;
   1.839 +    Source->Buffer            = BufferListItem->buffer;
   1.840 +    Source->HrtfOffset       += OutPos;
   1.841 +    if(State == AL_PLAYING)
   1.842 +    {
   1.843 +        Source->HrtfCounter = maxu(Source->HrtfCounter, OutPos) - OutPos;
   1.844 +        Source->HrtfMoving  = AL_TRUE;
   1.845 +    }
   1.846 +    else
   1.847 +    {
   1.848 +        Source->HrtfCounter = 0;
   1.849 +        Source->HrtfMoving  = AL_FALSE;
   1.850 +    }
   1.851 +}