diff Alc/backends/opensl.c @ 0:f9476ff7637e

initial forking of open-al to create multiple listeners
author Robert McIntyre <rlm@mit.edu>
date Tue, 25 Oct 2011 13:02:31 -0700
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     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/Alc/backends/opensl.c	Tue Oct 25 13:02:31 2011 -0700
     1.3 @@ -0,0 +1,425 @@
     1.4 +/*
     1.5 + * Copyright (C) 2011 The Android Open Source Project
     1.6 + *
     1.7 + * Licensed under the Apache License, Version 2.0 (the "License");
     1.8 + * you may not use this file except in compliance with the License.
     1.9 + * You may obtain a copy of the License at
    1.10 + *
    1.11 + *      http://www.apache.org/licenses/LICENSE-2.0
    1.12 + *
    1.13 + * Unless required by applicable law or agreed to in writing, software
    1.14 + * distributed under the License is distributed on an "AS IS" BASIS,
    1.15 + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
    1.16 + * See the License for the specific language governing permissions and
    1.17 + * limitations under the License.
    1.18 + */
    1.19 +
    1.20 +/* This is an OpenAL backend for Android using the native audio APIs based on
    1.21 + * OpenSL ES 1.0.1. It is based on source code for the native-audio sample app
    1.22 + * bundled with NDK.
    1.23 + */
    1.24 +
    1.25 +#include "config.h"
    1.26 +
    1.27 +#include <stdlib.h>
    1.28 +#include "alMain.h"
    1.29 +#include "AL/al.h"
    1.30 +#include "AL/alc.h"
    1.31 +
    1.32 +
    1.33 +#include <SLES/OpenSLES.h>
    1.34 +#if 1
    1.35 +#include <SLES/OpenSLES_Android.h>
    1.36 +#else
    1.37 +extern SLAPIENTRY const SLInterfaceID SL_IID_ANDROIDSIMPLEBUFFERQUEUE;
    1.38 +
    1.39 +struct SLAndroidSimpleBufferQueueItf_;
    1.40 +typedef const struct SLAndroidSimpleBufferQueueItf_ * const * SLAndroidSimpleBufferQueueItf;
    1.41 +
    1.42 +typedef void (*slAndroidSimpleBufferQueueCallback)(SLAndroidSimpleBufferQueueItf caller, void *pContext);
    1.43 +
    1.44 +typedef struct SLAndroidSimpleBufferQueueState_ {
    1.45 +    SLuint32 count;
    1.46 +    SLuint32 index;
    1.47 +} SLAndroidSimpleBufferQueueState;
    1.48 +
    1.49 +
    1.50 +struct SLAndroidSimpleBufferQueueItf_ {
    1.51 +    SLresult (*Enqueue) (
    1.52 +        SLAndroidSimpleBufferQueueItf self,
    1.53 +        const void *pBuffer,
    1.54 +        SLuint32 size
    1.55 +    );
    1.56 +    SLresult (*Clear) (
    1.57 +        SLAndroidSimpleBufferQueueItf self
    1.58 +    );
    1.59 +    SLresult (*GetState) (
    1.60 +        SLAndroidSimpleBufferQueueItf self,
    1.61 +        SLAndroidSimpleBufferQueueState *pState
    1.62 +    );
    1.63 +    SLresult (*RegisterCallback) (
    1.64 +        SLAndroidSimpleBufferQueueItf self,
    1.65 +        slAndroidSimpleBufferQueueCallback callback,
    1.66 +        void* pContext
    1.67 +    );
    1.68 +};
    1.69 +
    1.70 +#define SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE ((SLuint32) 0x800007BD)
    1.71 +
    1.72 +typedef struct SLDataLocator_AndroidSimpleBufferQueue {
    1.73 +    SLuint32 locatorType;
    1.74 +    SLuint32 numBuffers;
    1.75 +} SLDataLocator_AndroidSimpleBufferQueue;
    1.76 +
    1.77 +#endif
    1.78 +
    1.79 +/* Helper macros */
    1.80 +#define SLObjectItf_Realize(a,b)        ((*(a))->Realize((a),(b)))
    1.81 +#define SLObjectItf_GetInterface(a,b,c) ((*(a))->GetInterface((a),(b),(c)))
    1.82 +#define SLObjectItf_Destroy(a)          ((*(a))->Destroy((a)))
    1.83 +
    1.84 +#define SLEngineItf_CreateOutputMix(a,b,c,d,e)       ((*(a))->CreateOutputMix((a),(b),(c),(d),(e)))
    1.85 +#define SLEngineItf_CreateAudioPlayer(a,b,c,d,e,f,g) ((*(a))->CreateAudioPlayer((a),(b),(c),(d),(e),(f),(g)))
    1.86 +
    1.87 +#define SLPlayItf_SetPlayState(a,b) ((*(a))->SetPlayState((a),(b)))
    1.88 +
    1.89 +
    1.90 +typedef struct {
    1.91 +    /* engine interfaces */
    1.92 +    SLObjectItf engineObject;
    1.93 +    SLEngineItf engine;
    1.94 +
    1.95 +    /* output mix interfaces */
    1.96 +    SLObjectItf outputMix;
    1.97 +
    1.98 +    /* buffer queue player interfaces */
    1.99 +    SLObjectItf bufferQueueObject;
   1.100 +
   1.101 +    void *buffer;
   1.102 +    ALuint bufferSize;
   1.103 +
   1.104 +    ALuint frameSize;
   1.105 +} osl_data;
   1.106 +
   1.107 +
   1.108 +static const ALCchar opensl_device[] = "OpenSL";
   1.109 +
   1.110 +
   1.111 +static SLuint32 GetChannelMask(enum DevFmtChannels chans)
   1.112 +{
   1.113 +    switch(chans)
   1.114 +    {
   1.115 +        case DevFmtMono: return SL_SPEAKER_FRONT_CENTER;
   1.116 +        case DevFmtStereo: return SL_SPEAKER_FRONT_LEFT|SL_SPEAKER_FRONT_RIGHT;
   1.117 +        case DevFmtQuad: return SL_SPEAKER_FRONT_LEFT|SL_SPEAKER_FRONT_RIGHT|
   1.118 +                                SL_SPEAKER_BACK_LEFT|SL_SPEAKER_BACK_RIGHT;
   1.119 +        case DevFmtX51: return SL_SPEAKER_FRONT_LEFT|SL_SPEAKER_FRONT_RIGHT|
   1.120 +                               SL_SPEAKER_FRONT_CENTER|SL_SPEAKER_LOW_FREQUENCY|
   1.121 +                               SL_SPEAKER_BACK_LEFT|SL_SPEAKER_BACK_RIGHT;
   1.122 +        case DevFmtX61: return SL_SPEAKER_FRONT_LEFT|SL_SPEAKER_FRONT_RIGHT|
   1.123 +                               SL_SPEAKER_FRONT_CENTER|SL_SPEAKER_LOW_FREQUENCY|
   1.124 +                               SL_SPEAKER_BACK_CENTER|
   1.125 +                               SL_SPEAKER_SIDE_LEFT|SL_SPEAKER_SIDE_RIGHT;
   1.126 +        case DevFmtX71: return SL_SPEAKER_FRONT_LEFT|SL_SPEAKER_FRONT_RIGHT|
   1.127 +                               SL_SPEAKER_FRONT_CENTER|SL_SPEAKER_LOW_FREQUENCY|
   1.128 +                               SL_SPEAKER_BACK_LEFT|SL_SPEAKER_BACK_RIGHT|
   1.129 +                               SL_SPEAKER_SIDE_LEFT|SL_SPEAKER_SIDE_RIGHT;
   1.130 +        case DevFmtX51Side: return SL_SPEAKER_FRONT_LEFT|SL_SPEAKER_FRONT_RIGHT|
   1.131 +                                   SL_SPEAKER_FRONT_CENTER|SL_SPEAKER_LOW_FREQUENCY|
   1.132 +                                   SL_SPEAKER_SIDE_LEFT|SL_SPEAKER_SIDE_RIGHT;
   1.133 +    }
   1.134 +    return 0;
   1.135 +}
   1.136 +
   1.137 +static const char *res_str(SLresult result)
   1.138 +{
   1.139 +    switch(result)
   1.140 +    {
   1.141 +        case SL_RESULT_SUCCESS: return "Success";
   1.142 +        case SL_RESULT_PRECONDITIONS_VIOLATED: return "Preconditions violated";
   1.143 +        case SL_RESULT_PARAMETER_INVALID: return "Parameter invalid";
   1.144 +        case SL_RESULT_MEMORY_FAILURE: return "Memory failure";
   1.145 +        case SL_RESULT_RESOURCE_ERROR: return "Resource error";
   1.146 +        case SL_RESULT_RESOURCE_LOST: return "Resource lost";
   1.147 +        case SL_RESULT_IO_ERROR: return "I/O error";
   1.148 +        case SL_RESULT_BUFFER_INSUFFICIENT: return "Buffer insufficient";
   1.149 +        case SL_RESULT_CONTENT_CORRUPTED: return "Content corrupted";
   1.150 +        case SL_RESULT_CONTENT_UNSUPPORTED: return "Content unsupported";
   1.151 +        case SL_RESULT_CONTENT_NOT_FOUND: return "Content not found";
   1.152 +        case SL_RESULT_PERMISSION_DENIED: return "Permission denied";
   1.153 +        case SL_RESULT_FEATURE_UNSUPPORTED: return "Feature unsupported";
   1.154 +        case SL_RESULT_INTERNAL_ERROR: return "Internal error";
   1.155 +        case SL_RESULT_UNKNOWN_ERROR: return "Unknown error";
   1.156 +        case SL_RESULT_OPERATION_ABORTED: return "Operation aborted";
   1.157 +        case SL_RESULT_CONTROL_LOST: return "Control lost";
   1.158 +        case SL_RESULT_READONLY: return "ReadOnly";
   1.159 +        case SL_RESULT_ENGINEOPTION_UNSUPPORTED: return "Engine option unsupported";
   1.160 +        case SL_RESULT_SOURCE_SINK_INCOMPATIBLE: return "Source/Sink incompatible";
   1.161 +    }
   1.162 +    return "Unknown error code";
   1.163 +}
   1.164 +
   1.165 +#define PRINTERR(x, s) do {                                                      \
   1.166 +    if((x) != SL_RESULT_SUCCESS)                                                 \
   1.167 +        ERR("%s: %s\n", (s), res_str((x)));                                      \
   1.168 +} while(0)
   1.169 +
   1.170 +/* this callback handler is called every time a buffer finishes playing */
   1.171 +static void opensl_callback(SLAndroidSimpleBufferQueueItf bq, void *context)
   1.172 +{
   1.173 +    ALCdevice *Device = context;
   1.174 +    osl_data *data = Device->ExtraData;
   1.175 +    SLresult result;
   1.176 +
   1.177 +    aluMixData(Device, data->buffer, data->bufferSize/data->frameSize);
   1.178 +
   1.179 +    result = (*bq)->Enqueue(bq, data->buffer, data->bufferSize);
   1.180 +    PRINTERR(result, "bq->Enqueue");
   1.181 +}
   1.182 +
   1.183 +
   1.184 +static ALCboolean opensl_open_playback(ALCdevice *Device, const ALCchar *deviceName)
   1.185 +{
   1.186 +    osl_data *data = NULL;
   1.187 +    SLresult result;
   1.188 +
   1.189 +    if(!deviceName)
   1.190 +        deviceName = opensl_device;
   1.191 +    else if(strcmp(deviceName, opensl_device) != 0)
   1.192 +        return ALC_FALSE;
   1.193 +
   1.194 +    data = calloc(1, sizeof(*data));
   1.195 +    if(!data)
   1.196 +    {
   1.197 +        alcSetError(Device, ALC_OUT_OF_MEMORY);
   1.198 +        return ALC_FALSE;
   1.199 +    }
   1.200 +
   1.201 +    // create engine
   1.202 +    result = slCreateEngine(&data->engineObject, 0, NULL, 0, NULL, NULL);
   1.203 +    PRINTERR(result, "slCreateEngine");
   1.204 +    if(SL_RESULT_SUCCESS == result)
   1.205 +    {
   1.206 +        result = SLObjectItf_Realize(data->engineObject, SL_BOOLEAN_FALSE);
   1.207 +        PRINTERR(result, "engine->Realize");
   1.208 +    }
   1.209 +    if(SL_RESULT_SUCCESS == result)
   1.210 +    {
   1.211 +        result = SLObjectItf_GetInterface(data->engineObject, SL_IID_ENGINE, &data->engine);
   1.212 +        PRINTERR(result, "engine->GetInterface");
   1.213 +    }
   1.214 +    if(SL_RESULT_SUCCESS == result)
   1.215 +    {
   1.216 +        result = SLEngineItf_CreateOutputMix(data->engine, &data->outputMix, 0, NULL, NULL);
   1.217 +        PRINTERR(result, "engine->CreateOutputMix");
   1.218 +    }
   1.219 +    if(SL_RESULT_SUCCESS == result)
   1.220 +    {
   1.221 +        result = SLObjectItf_Realize(data->outputMix, SL_BOOLEAN_FALSE);
   1.222 +        PRINTERR(result, "outputMix->Realize");
   1.223 +    }
   1.224 +
   1.225 +    if(SL_RESULT_SUCCESS != result)
   1.226 +    {
   1.227 +        if(data->outputMix != NULL)
   1.228 +            SLObjectItf_Destroy(data->outputMix);
   1.229 +        data->outputMix = NULL;
   1.230 +
   1.231 +        if(data->engineObject != NULL)
   1.232 +            SLObjectItf_Destroy(data->engineObject);
   1.233 +        data->engineObject = NULL;
   1.234 +        data->engine = NULL;
   1.235 +
   1.236 +        free(data);
   1.237 +        return ALC_FALSE;
   1.238 +    }
   1.239 +
   1.240 +    Device->szDeviceName = strdup(deviceName);
   1.241 +    Device->ExtraData = data;
   1.242 +
   1.243 +    return ALC_TRUE;
   1.244 +}
   1.245 +
   1.246 +
   1.247 +static void opensl_close_playback(ALCdevice *Device)
   1.248 +{
   1.249 +    osl_data *data = Device->ExtraData;
   1.250 +
   1.251 +    SLObjectItf_Destroy(data->outputMix);
   1.252 +    data->outputMix = NULL;
   1.253 +
   1.254 +    SLObjectItf_Destroy(data->engineObject);
   1.255 +    data->engineObject = NULL;
   1.256 +    data->engine = NULL;
   1.257 +
   1.258 +    free(data);
   1.259 +    Device->ExtraData = NULL;
   1.260 +}
   1.261 +
   1.262 +static ALCboolean opensl_reset_playback(ALCdevice *Device)
   1.263 +{
   1.264 +    osl_data *data = Device->ExtraData;
   1.265 +    SLDataLocator_AndroidSimpleBufferQueue loc_bufq;
   1.266 +    SLAndroidSimpleBufferQueueItf bufferQueue;
   1.267 +    SLDataLocator_OutputMix loc_outmix;
   1.268 +    SLDataFormat_PCM format_pcm;
   1.269 +    SLDataSource audioSrc;
   1.270 +    SLDataSink audioSnk;
   1.271 +    SLPlayItf player;
   1.272 +    SLInterfaceID id;
   1.273 +    SLboolean req;
   1.274 +    SLresult result;
   1.275 +    ALuint i;
   1.276 +
   1.277 +
   1.278 +    Device->UpdateSize = (ALuint64)Device->UpdateSize * 44100 / Device->Frequency;
   1.279 +    Device->UpdateSize = Device->UpdateSize * Device->NumUpdates / 2;
   1.280 +    Device->NumUpdates = 2;
   1.281 +
   1.282 +    Device->Frequency = 44100;
   1.283 +    Device->FmtChans = DevFmtStereo;
   1.284 +    Device->FmtType = DevFmtShort;
   1.285 +
   1.286 +    SetDefaultWFXChannelOrder(Device);
   1.287 +
   1.288 +
   1.289 +    id  = SL_IID_ANDROIDSIMPLEBUFFERQUEUE;
   1.290 +    req = SL_BOOLEAN_TRUE;
   1.291 +
   1.292 +    loc_bufq.locatorType = SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE;
   1.293 +    loc_bufq.numBuffers = Device->NumUpdates;
   1.294 +
   1.295 +    format_pcm.formatType = SL_DATAFORMAT_PCM;
   1.296 +    format_pcm.numChannels = ChannelsFromDevFmt(Device->FmtChans);
   1.297 +    format_pcm.samplesPerSec = Device->Frequency * 1000;
   1.298 +    format_pcm.bitsPerSample = BytesFromDevFmt(Device->FmtType) * 8;
   1.299 +    format_pcm.containerSize = format_pcm.bitsPerSample;
   1.300 +    format_pcm.channelMask = GetChannelMask(Device->FmtChans);
   1.301 +    format_pcm.endianness = SL_BYTEORDER_NATIVE;
   1.302 +
   1.303 +    audioSrc.pLocator = &loc_bufq;
   1.304 +    audioSrc.pFormat = &format_pcm;
   1.305 +
   1.306 +    loc_outmix.locatorType = SL_DATALOCATOR_OUTPUTMIX;
   1.307 +    loc_outmix.outputMix = data->outputMix;
   1.308 +    audioSnk.pLocator = &loc_outmix;
   1.309 +    audioSnk.pFormat = NULL;
   1.310 +
   1.311 +
   1.312 +    result = SLEngineItf_CreateAudioPlayer(data->engine, &data->bufferQueueObject, &audioSrc, &audioSnk, 1, &id, &req);
   1.313 +    PRINTERR(result, "engine->CreateAudioPlayer");
   1.314 +    if(SL_RESULT_SUCCESS == result)
   1.315 +    {
   1.316 +        result = SLObjectItf_Realize(data->bufferQueueObject, SL_BOOLEAN_FALSE);
   1.317 +        PRINTERR(result, "bufferQueue->Realize");
   1.318 +    }
   1.319 +    if(SL_RESULT_SUCCESS == result)
   1.320 +    {
   1.321 +        result = SLObjectItf_GetInterface(data->bufferQueueObject, SL_IID_BUFFERQUEUE, &bufferQueue);
   1.322 +        PRINTERR(result, "bufferQueue->GetInterface");
   1.323 +    }
   1.324 +    if(SL_RESULT_SUCCESS == result)
   1.325 +    {
   1.326 +        result = (*bufferQueue)->RegisterCallback(bufferQueue, opensl_callback, Device);
   1.327 +        PRINTERR(result, "bufferQueue->RegisterCallback");
   1.328 +    }
   1.329 +    if(SL_RESULT_SUCCESS == result)
   1.330 +    {
   1.331 +        data->frameSize = FrameSizeFromDevFmt(Device->FmtChans, Device->FmtType);
   1.332 +        data->bufferSize = Device->UpdateSize * data->frameSize;
   1.333 +        data->buffer = calloc(1, data->bufferSize);
   1.334 +        if(!data->buffer)
   1.335 +        {
   1.336 +            result = SL_RESULT_MEMORY_FAILURE;
   1.337 +            PRINTERR(result, "calloc");
   1.338 +        }
   1.339 +    }
   1.340 +    /* enqueue the first buffer to kick off the callbacks */
   1.341 +    for(i = 0;i < Device->NumUpdates;i++)
   1.342 +    {
   1.343 +        if(SL_RESULT_SUCCESS == result)
   1.344 +        {
   1.345 +            result = (*bufferQueue)->Enqueue(bufferQueue, data->buffer, data->bufferSize);
   1.346 +            PRINTERR(result, "bufferQueue->Enqueue");
   1.347 +        }
   1.348 +    }
   1.349 +    if(SL_RESULT_SUCCESS == result)
   1.350 +    {
   1.351 +        result = SLObjectItf_GetInterface(data->bufferQueueObject, SL_IID_PLAY, &player);
   1.352 +        PRINTERR(result, "bufferQueue->GetInterface");
   1.353 +    }
   1.354 +    if(SL_RESULT_SUCCESS == result)
   1.355 +    {
   1.356 +        result = SLPlayItf_SetPlayState(player, SL_PLAYSTATE_PLAYING);
   1.357 +        PRINTERR(result, "player->SetPlayState");
   1.358 +    }
   1.359 +
   1.360 +    if(SL_RESULT_SUCCESS != result)
   1.361 +    {
   1.362 +        if(data->bufferQueueObject != NULL)
   1.363 +            SLObjectItf_Destroy(data->bufferQueueObject);
   1.364 +        data->bufferQueueObject = NULL;
   1.365 +
   1.366 +        free(data->buffer);
   1.367 +        data->buffer = NULL;
   1.368 +        data->bufferSize = 0;
   1.369 +
   1.370 +        return ALC_FALSE;
   1.371 +    }
   1.372 +
   1.373 +    return ALC_TRUE;
   1.374 +}
   1.375 +
   1.376 +
   1.377 +static void opensl_stop_playback(ALCdevice *Device)
   1.378 +{
   1.379 +    osl_data *data = Device->ExtraData;
   1.380 +
   1.381 +    if(data->bufferQueueObject != NULL)
   1.382 +        SLObjectItf_Destroy(data->bufferQueueObject);
   1.383 +    data->bufferQueueObject = NULL;
   1.384 +
   1.385 +    free(data->buffer);
   1.386 +    data->buffer = NULL;
   1.387 +    data->bufferSize = 0;
   1.388 +}
   1.389 +
   1.390 +
   1.391 +static const BackendFuncs opensl_funcs = {
   1.392 +    opensl_open_playback,
   1.393 +    opensl_close_playback,
   1.394 +    opensl_reset_playback,
   1.395 +    opensl_stop_playback,
   1.396 +    NULL,
   1.397 +    NULL,
   1.398 +    NULL,
   1.399 +    NULL,
   1.400 +    NULL,
   1.401 +    NULL
   1.402 +};
   1.403 +
   1.404 +
   1.405 +ALCboolean alc_opensl_init(BackendFuncs *func_list)
   1.406 +{
   1.407 +    *func_list = opensl_funcs;
   1.408 +    return ALC_TRUE;
   1.409 +}
   1.410 +
   1.411 +void alc_opensl_deinit(void)
   1.412 +{
   1.413 +}
   1.414 +
   1.415 +void alc_opensl_probe(enum DevProbe type)
   1.416 +{
   1.417 +    switch(type)
   1.418 +    {
   1.419 +        case DEVICE_PROBE:
   1.420 +            AppendDeviceList(opensl_device);
   1.421 +            break;
   1.422 +        case ALL_DEVICE_PROBE:
   1.423 +            AppendAllDeviceList(opensl_device);
   1.424 +            break;
   1.425 +        case CAPTURE_DEVICE_PROBE:
   1.426 +            break;
   1.427 +    }
   1.428 +}