annotate OpenAL32/alAuxEffectSlot.c @ 9:a988ea53d982

added description of JNI stuff to README
author Robert McIntyre <rlm@mit.edu>
date Thu, 27 Oct 2011 02:47:28 -0700
parents f9476ff7637e
children
rev   line source
rlm@0 1 /**
rlm@0 2 * OpenAL cross platform audio library
rlm@0 3 * Copyright (C) 1999-2007 by authors.
rlm@0 4 * This library is free software; you can redistribute it and/or
rlm@0 5 * modify it under the terms of the GNU Library General Public
rlm@0 6 * License as published by the Free Software Foundation; either
rlm@0 7 * version 2 of the License, or (at your option) any later version.
rlm@0 8 *
rlm@0 9 * This library is distributed in the hope that it will be useful,
rlm@0 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
rlm@0 11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
rlm@0 12 * Library General Public License for more details.
rlm@0 13 *
rlm@0 14 * You should have received a copy of the GNU Library General Public
rlm@0 15 * License along with this library; if not, write to the
rlm@0 16 * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
rlm@0 17 * Boston, MA 02111-1307, USA.
rlm@0 18 * Or go to http://www.gnu.org/copyleft/lgpl.html
rlm@0 19 */
rlm@0 20
rlm@0 21 #include "config.h"
rlm@0 22
rlm@0 23 #include <stdlib.h>
rlm@0 24 #include <math.h>
rlm@0 25
rlm@0 26 #include "AL/al.h"
rlm@0 27 #include "AL/alc.h"
rlm@0 28 #include "alMain.h"
rlm@0 29 #include "alAuxEffectSlot.h"
rlm@0 30 #include "alThunk.h"
rlm@0 31 #include "alError.h"
rlm@0 32 #include "alSource.h"
rlm@0 33
rlm@0 34
rlm@0 35 static ALvoid InitializeEffect(ALCcontext *Context, ALeffectslot *EffectSlot, ALeffect *effect);
rlm@0 36
rlm@0 37 #define LookupEffectSlot(m, k) ((ALeffectslot*)LookupUIntMapKey(&(m), (k)))
rlm@0 38 #define LookupEffect(m, k) ((ALeffect*)LookupUIntMapKey(&(m), (k)))
rlm@0 39
rlm@0 40 AL_API ALvoid AL_APIENTRY alGenAuxiliaryEffectSlots(ALsizei n, ALuint *effectslots)
rlm@0 41 {
rlm@0 42 ALCcontext *Context;
rlm@0 43 ALCdevice *Device;
rlm@0 44
rlm@0 45 Context = GetLockedContext();
rlm@0 46 if(!Context) return;
rlm@0 47
rlm@0 48 Device = Context->Device;
rlm@0 49 if(n < 0 || IsBadWritePtr((void*)effectslots, n * sizeof(ALuint)))
rlm@0 50 alSetError(Context, AL_INVALID_VALUE);
rlm@0 51 else if((ALuint)n > Device->AuxiliaryEffectSlotMax - Context->EffectSlotMap.size)
rlm@0 52 alSetError(Context, AL_INVALID_VALUE);
rlm@0 53 else
rlm@0 54 {
rlm@0 55 ALenum err;
rlm@0 56 ALsizei i, j;
rlm@0 57
rlm@0 58 i = 0;
rlm@0 59 while(i < n)
rlm@0 60 {
rlm@0 61 ALeffectslot *slot = calloc(1, sizeof(ALeffectslot));
rlm@0 62 if(!slot || !(slot->EffectState=NoneCreate()))
rlm@0 63 {
rlm@0 64 free(slot);
rlm@0 65 // We must have run out or memory
rlm@0 66 alSetError(Context, AL_OUT_OF_MEMORY);
rlm@0 67 alDeleteAuxiliaryEffectSlots(i, effectslots);
rlm@0 68 break;
rlm@0 69 }
rlm@0 70
rlm@0 71 err = NewThunkEntry(&slot->effectslot);
rlm@0 72 if(err == AL_NO_ERROR)
rlm@0 73 err = InsertUIntMapEntry(&Context->EffectSlotMap, slot->effectslot, slot);
rlm@0 74 if(err != AL_NO_ERROR)
rlm@0 75 {
rlm@0 76 FreeThunkEntry(slot->effectslot);
rlm@0 77 ALEffect_Destroy(slot->EffectState);
rlm@0 78 free(slot);
rlm@0 79
rlm@0 80 alSetError(Context, err);
rlm@0 81 alDeleteAuxiliaryEffectSlots(i, effectslots);
rlm@0 82 break;
rlm@0 83 }
rlm@0 84
rlm@0 85 effectslots[i++] = slot->effectslot;
rlm@0 86
rlm@0 87 slot->Gain = 1.0;
rlm@0 88 slot->AuxSendAuto = AL_TRUE;
rlm@0 89 slot->NeedsUpdate = AL_FALSE;
rlm@0 90 for(j = 0;j < BUFFERSIZE;j++)
rlm@0 91 slot->WetBuffer[j] = 0.0f;
rlm@0 92 for(j = 0;j < 1;j++)
rlm@0 93 {
rlm@0 94 slot->ClickRemoval[j] = 0.0f;
rlm@0 95 slot->PendingClicks[j] = 0.0f;
rlm@0 96 }
rlm@0 97 slot->refcount = 0;
rlm@0 98 }
rlm@0 99 }
rlm@0 100
rlm@0 101 UnlockContext(Context);
rlm@0 102 }
rlm@0 103
rlm@0 104 AL_API ALvoid AL_APIENTRY alDeleteAuxiliaryEffectSlots(ALsizei n, ALuint *effectslots)
rlm@0 105 {
rlm@0 106 ALCcontext *Context;
rlm@0 107 ALeffectslot *EffectSlot;
rlm@0 108 ALboolean SlotsValid = AL_FALSE;
rlm@0 109 ALsizei i;
rlm@0 110
rlm@0 111 Context = GetLockedContext();
rlm@0 112 if(!Context) return;
rlm@0 113
rlm@0 114 if(n < 0)
rlm@0 115 alSetError(Context, AL_INVALID_VALUE);
rlm@0 116 else
rlm@0 117 {
rlm@0 118 SlotsValid = AL_TRUE;
rlm@0 119 // Check that all effectslots are valid
rlm@0 120 for(i = 0;i < n;i++)
rlm@0 121 {
rlm@0 122 if((EffectSlot=LookupEffectSlot(Context->EffectSlotMap, effectslots[i])) == NULL)
rlm@0 123 {
rlm@0 124 alSetError(Context, AL_INVALID_NAME);
rlm@0 125 SlotsValid = AL_FALSE;
rlm@0 126 break;
rlm@0 127 }
rlm@0 128 else if(EffectSlot->refcount > 0)
rlm@0 129 {
rlm@0 130 alSetError(Context, AL_INVALID_NAME);
rlm@0 131 SlotsValid = AL_FALSE;
rlm@0 132 break;
rlm@0 133 }
rlm@0 134 }
rlm@0 135 }
rlm@0 136
rlm@0 137 if(SlotsValid)
rlm@0 138 {
rlm@0 139 // All effectslots are valid
rlm@0 140 for(i = 0;i < n;i++)
rlm@0 141 {
rlm@0 142 // Recheck that the effectslot is valid, because there could be duplicated names
rlm@0 143 if((EffectSlot=LookupEffectSlot(Context->EffectSlotMap, effectslots[i])) == NULL)
rlm@0 144 continue;
rlm@0 145
rlm@0 146 ALEffect_Destroy(EffectSlot->EffectState);
rlm@0 147
rlm@0 148 RemoveUIntMapKey(&Context->EffectSlotMap, EffectSlot->effectslot);
rlm@0 149 FreeThunkEntry(EffectSlot->effectslot);
rlm@0 150
rlm@0 151 memset(EffectSlot, 0, sizeof(ALeffectslot));
rlm@0 152 free(EffectSlot);
rlm@0 153 }
rlm@0 154 }
rlm@0 155
rlm@0 156 UnlockContext(Context);
rlm@0 157 }
rlm@0 158
rlm@0 159 AL_API ALboolean AL_APIENTRY alIsAuxiliaryEffectSlot(ALuint effectslot)
rlm@0 160 {
rlm@0 161 ALCcontext *Context;
rlm@0 162 ALboolean result;
rlm@0 163
rlm@0 164 Context = GetLockedContext();
rlm@0 165 if(!Context) return AL_FALSE;
rlm@0 166
rlm@0 167 result = (LookupEffectSlot(Context->EffectSlotMap, effectslot) ?
rlm@0 168 AL_TRUE : AL_FALSE);
rlm@0 169
rlm@0 170 UnlockContext(Context);
rlm@0 171
rlm@0 172 return result;
rlm@0 173 }
rlm@0 174
rlm@0 175 AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSloti(ALuint effectslot, ALenum param, ALint iValue)
rlm@0 176 {
rlm@0 177 ALCdevice *Device;
rlm@0 178 ALCcontext *Context;
rlm@0 179 ALeffectslot *EffectSlot;
rlm@0 180
rlm@0 181 Context = GetLockedContext();
rlm@0 182 if(!Context) return;
rlm@0 183
rlm@0 184 Device = Context->Device;
rlm@0 185 if((EffectSlot=LookupEffectSlot(Context->EffectSlotMap, effectslot)) != NULL)
rlm@0 186 {
rlm@0 187 switch(param)
rlm@0 188 {
rlm@0 189 case AL_EFFECTSLOT_EFFECT: {
rlm@0 190 ALeffect *effect = NULL;
rlm@0 191
rlm@0 192 if(iValue == 0 ||
rlm@0 193 (effect=LookupEffect(Device->EffectMap, iValue)) != NULL)
rlm@0 194 {
rlm@0 195 InitializeEffect(Context, EffectSlot, effect);
rlm@0 196 Context->UpdateSources = AL_TRUE;
rlm@0 197 }
rlm@0 198 else
rlm@0 199 alSetError(Context, AL_INVALID_VALUE);
rlm@0 200 } break;
rlm@0 201
rlm@0 202 case AL_EFFECTSLOT_AUXILIARY_SEND_AUTO:
rlm@0 203 if(iValue == AL_TRUE || iValue == AL_FALSE)
rlm@0 204 {
rlm@0 205 EffectSlot->AuxSendAuto = iValue;
rlm@0 206 Context->UpdateSources = AL_TRUE;
rlm@0 207 }
rlm@0 208 else
rlm@0 209 alSetError(Context, AL_INVALID_VALUE);
rlm@0 210 break;
rlm@0 211
rlm@0 212 default:
rlm@0 213 alSetError(Context, AL_INVALID_ENUM);
rlm@0 214 break;
rlm@0 215 }
rlm@0 216 }
rlm@0 217 else
rlm@0 218 alSetError(Context, AL_INVALID_NAME);
rlm@0 219
rlm@0 220 UnlockContext(Context);
rlm@0 221 }
rlm@0 222
rlm@0 223 AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSlotiv(ALuint effectslot, ALenum param, ALint *piValues)
rlm@0 224 {
rlm@0 225 ALCcontext *Context;
rlm@0 226
rlm@0 227 switch(param)
rlm@0 228 {
rlm@0 229 case AL_EFFECTSLOT_EFFECT:
rlm@0 230 case AL_EFFECTSLOT_AUXILIARY_SEND_AUTO:
rlm@0 231 alAuxiliaryEffectSloti(effectslot, param, piValues[0]);
rlm@0 232 return;
rlm@0 233 }
rlm@0 234
rlm@0 235 Context = GetLockedContext();
rlm@0 236 if(!Context) return;
rlm@0 237
rlm@0 238 if(LookupEffectSlot(Context->EffectSlotMap, effectslot) != NULL)
rlm@0 239 {
rlm@0 240 switch(param)
rlm@0 241 {
rlm@0 242 default:
rlm@0 243 alSetError(Context, AL_INVALID_ENUM);
rlm@0 244 break;
rlm@0 245 }
rlm@0 246 }
rlm@0 247 else
rlm@0 248 alSetError(Context, AL_INVALID_NAME);
rlm@0 249
rlm@0 250 UnlockContext(Context);
rlm@0 251 }
rlm@0 252
rlm@0 253 AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSlotf(ALuint effectslot, ALenum param, ALfloat flValue)
rlm@0 254 {
rlm@0 255 ALCcontext *Context;
rlm@0 256 ALeffectslot *EffectSlot;
rlm@0 257
rlm@0 258 Context = GetLockedContext();
rlm@0 259 if(!Context) return;
rlm@0 260
rlm@0 261 if((EffectSlot=LookupEffectSlot(Context->EffectSlotMap, effectslot)) != NULL)
rlm@0 262 {
rlm@0 263 switch(param)
rlm@0 264 {
rlm@0 265 case AL_EFFECTSLOT_GAIN:
rlm@0 266 if(flValue >= 0.0f && flValue <= 1.0f)
rlm@0 267 {
rlm@0 268 EffectSlot->Gain = flValue;
rlm@0 269 EffectSlot->NeedsUpdate = AL_TRUE;
rlm@0 270 }
rlm@0 271 else
rlm@0 272 alSetError(Context, AL_INVALID_VALUE);
rlm@0 273 break;
rlm@0 274
rlm@0 275 default:
rlm@0 276 alSetError(Context, AL_INVALID_ENUM);
rlm@0 277 break;
rlm@0 278 }
rlm@0 279 }
rlm@0 280 else
rlm@0 281 alSetError(Context, AL_INVALID_NAME);
rlm@0 282
rlm@0 283 UnlockContext(Context);
rlm@0 284 }
rlm@0 285
rlm@0 286 AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSlotfv(ALuint effectslot, ALenum param, ALfloat *pflValues)
rlm@0 287 {
rlm@0 288 ALCcontext *Context;
rlm@0 289
rlm@0 290 switch(param)
rlm@0 291 {
rlm@0 292 case AL_EFFECTSLOT_GAIN:
rlm@0 293 alAuxiliaryEffectSlotf(effectslot, param, pflValues[0]);
rlm@0 294 return;
rlm@0 295 }
rlm@0 296
rlm@0 297 Context = GetLockedContext();
rlm@0 298 if(!Context) return;
rlm@0 299
rlm@0 300 if(LookupEffectSlot(Context->EffectSlotMap, effectslot) != NULL)
rlm@0 301 {
rlm@0 302 switch(param)
rlm@0 303 {
rlm@0 304 default:
rlm@0 305 alSetError(Context, AL_INVALID_ENUM);
rlm@0 306 break;
rlm@0 307 }
rlm@0 308 }
rlm@0 309 else
rlm@0 310 alSetError(Context, AL_INVALID_NAME);
rlm@0 311
rlm@0 312 UnlockContext(Context);
rlm@0 313 }
rlm@0 314
rlm@0 315 AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSloti(ALuint effectslot, ALenum param, ALint *piValue)
rlm@0 316 {
rlm@0 317 ALCcontext *Context;
rlm@0 318 ALeffectslot *EffectSlot;
rlm@0 319
rlm@0 320 Context = GetLockedContext();
rlm@0 321 if(!Context) return;
rlm@0 322
rlm@0 323 if((EffectSlot=LookupEffectSlot(Context->EffectSlotMap, effectslot)) != NULL)
rlm@0 324 {
rlm@0 325 switch(param)
rlm@0 326 {
rlm@0 327 case AL_EFFECTSLOT_EFFECT:
rlm@0 328 *piValue = EffectSlot->effect.effect;
rlm@0 329 break;
rlm@0 330
rlm@0 331 case AL_EFFECTSLOT_AUXILIARY_SEND_AUTO:
rlm@0 332 *piValue = EffectSlot->AuxSendAuto;
rlm@0 333 break;
rlm@0 334
rlm@0 335 default:
rlm@0 336 alSetError(Context, AL_INVALID_ENUM);
rlm@0 337 break;
rlm@0 338 }
rlm@0 339 }
rlm@0 340 else
rlm@0 341 alSetError(Context, AL_INVALID_NAME);
rlm@0 342
rlm@0 343 UnlockContext(Context);
rlm@0 344 }
rlm@0 345
rlm@0 346 AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSlotiv(ALuint effectslot, ALenum param, ALint *piValues)
rlm@0 347 {
rlm@0 348 ALCcontext *Context;
rlm@0 349
rlm@0 350 switch(param)
rlm@0 351 {
rlm@0 352 case AL_EFFECTSLOT_EFFECT:
rlm@0 353 case AL_EFFECTSLOT_AUXILIARY_SEND_AUTO:
rlm@0 354 alGetAuxiliaryEffectSloti(effectslot, param, piValues);
rlm@0 355 return;
rlm@0 356 }
rlm@0 357
rlm@0 358 Context = GetLockedContext();
rlm@0 359 if(!Context) return;
rlm@0 360
rlm@0 361 if(LookupEffectSlot(Context->EffectSlotMap, effectslot) != NULL)
rlm@0 362 {
rlm@0 363 switch(param)
rlm@0 364 {
rlm@0 365 default:
rlm@0 366 alSetError(Context, AL_INVALID_ENUM);
rlm@0 367 break;
rlm@0 368 }
rlm@0 369 }
rlm@0 370 else
rlm@0 371 alSetError(Context, AL_INVALID_NAME);
rlm@0 372
rlm@0 373 UnlockContext(Context);
rlm@0 374 }
rlm@0 375
rlm@0 376 AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSlotf(ALuint effectslot, ALenum param, ALfloat *pflValue)
rlm@0 377 {
rlm@0 378 ALCcontext *Context;
rlm@0 379 ALeffectslot *EffectSlot;
rlm@0 380
rlm@0 381 Context = GetLockedContext();
rlm@0 382 if(!Context) return;
rlm@0 383
rlm@0 384 if((EffectSlot=LookupEffectSlot(Context->EffectSlotMap, effectslot)) != NULL)
rlm@0 385 {
rlm@0 386 switch(param)
rlm@0 387 {
rlm@0 388 case AL_EFFECTSLOT_GAIN:
rlm@0 389 *pflValue = EffectSlot->Gain;
rlm@0 390 break;
rlm@0 391
rlm@0 392 default:
rlm@0 393 alSetError(Context, AL_INVALID_ENUM);
rlm@0 394 break;
rlm@0 395 }
rlm@0 396 }
rlm@0 397 else
rlm@0 398 alSetError(Context, AL_INVALID_NAME);
rlm@0 399
rlm@0 400 UnlockContext(Context);
rlm@0 401 }
rlm@0 402
rlm@0 403 AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSlotfv(ALuint effectslot, ALenum param, ALfloat *pflValues)
rlm@0 404 {
rlm@0 405 ALCcontext *Context;
rlm@0 406
rlm@0 407 switch(param)
rlm@0 408 {
rlm@0 409 case AL_EFFECTSLOT_GAIN:
rlm@0 410 alGetAuxiliaryEffectSlotf(effectslot, param, pflValues);
rlm@0 411 return;
rlm@0 412 }
rlm@0 413
rlm@0 414 Context = GetLockedContext();
rlm@0 415 if(!Context) return;
rlm@0 416
rlm@0 417 if(LookupEffectSlot(Context->EffectSlotMap, effectslot) != NULL)
rlm@0 418 {
rlm@0 419 switch(param)
rlm@0 420 {
rlm@0 421 default:
rlm@0 422 alSetError(Context, AL_INVALID_ENUM);
rlm@0 423 break;
rlm@0 424 }
rlm@0 425 }
rlm@0 426 else
rlm@0 427 alSetError(Context, AL_INVALID_NAME);
rlm@0 428
rlm@0 429 UnlockContext(Context);
rlm@0 430 }
rlm@0 431
rlm@0 432
rlm@0 433 static ALvoid NoneDestroy(ALeffectState *State)
rlm@0 434 { free(State); }
rlm@0 435 static ALboolean NoneDeviceUpdate(ALeffectState *State, ALCdevice *Device)
rlm@0 436 {
rlm@0 437 return AL_TRUE;
rlm@0 438 (void)State;
rlm@0 439 (void)Device;
rlm@0 440 }
rlm@0 441 static ALvoid NoneUpdate(ALeffectState *State, ALCcontext *Context, const ALeffectslot *Slot)
rlm@0 442 {
rlm@0 443 (void)State;
rlm@0 444 (void)Context;
rlm@0 445 (void)Slot;
rlm@0 446 }
rlm@0 447 static ALvoid NoneProcess(ALeffectState *State, const ALeffectslot *Slot, ALuint SamplesToDo, const ALfloat *SamplesIn, ALfloat (*SamplesOut)[MAXCHANNELS])
rlm@0 448 {
rlm@0 449 (void)State;
rlm@0 450 (void)Slot;
rlm@0 451 (void)SamplesToDo;
rlm@0 452 (void)SamplesIn;
rlm@0 453 (void)SamplesOut;
rlm@0 454 }
rlm@0 455 ALeffectState *NoneCreate(void)
rlm@0 456 {
rlm@0 457 ALeffectState *state;
rlm@0 458
rlm@0 459 state = calloc(1, sizeof(*state));
rlm@0 460 if(!state)
rlm@0 461 return NULL;
rlm@0 462
rlm@0 463 state->Destroy = NoneDestroy;
rlm@0 464 state->DeviceUpdate = NoneDeviceUpdate;
rlm@0 465 state->Update = NoneUpdate;
rlm@0 466 state->Process = NoneProcess;
rlm@0 467
rlm@0 468 return state;
rlm@0 469 }
rlm@0 470
rlm@0 471 static ALvoid InitializeEffect(ALCcontext *Context, ALeffectslot *EffectSlot, ALeffect *effect)
rlm@0 472 {
rlm@0 473 if(EffectSlot->effect.type != (effect?effect->type:AL_EFFECT_NULL))
rlm@0 474 {
rlm@0 475 ALeffectState *NewState = NULL;
rlm@0 476 if(!effect || effect->type == AL_EFFECT_NULL)
rlm@0 477 NewState = NoneCreate();
rlm@0 478 else if(effect->type == AL_EFFECT_EAXREVERB)
rlm@0 479 NewState = EAXVerbCreate();
rlm@0 480 else if(effect->type == AL_EFFECT_REVERB)
rlm@0 481 NewState = VerbCreate();
rlm@0 482 else if(effect->type == AL_EFFECT_ECHO)
rlm@0 483 NewState = EchoCreate();
rlm@0 484 else if(effect->type == AL_EFFECT_RING_MODULATOR)
rlm@0 485 NewState = ModulatorCreate();
rlm@0 486 else if(effect->type == AL_EFFECT_DEDICATED_LOW_FREQUENCY_EFFECT)
rlm@0 487 NewState = DedicatedLFECreate();
rlm@0 488 else if(effect->type == AL_EFFECT_DEDICATED_DIALOGUE)
rlm@0 489 NewState = DedicatedDLGCreate();
rlm@0 490 /* No new state? An error occured.. */
rlm@0 491 if(NewState == NULL ||
rlm@0 492 ALEffect_DeviceUpdate(NewState, Context->Device) == AL_FALSE)
rlm@0 493 {
rlm@0 494 if(NewState)
rlm@0 495 ALEffect_Destroy(NewState);
rlm@0 496 alSetError(Context, AL_OUT_OF_MEMORY);
rlm@0 497 return;
rlm@0 498 }
rlm@0 499 if(EffectSlot->EffectState)
rlm@0 500 ALEffect_Destroy(EffectSlot->EffectState);
rlm@0 501 EffectSlot->EffectState = NewState;
rlm@0 502
rlm@0 503 if(!effect)
rlm@0 504 memset(&EffectSlot->effect, 0, sizeof(EffectSlot->effect));
rlm@0 505 else
rlm@0 506 memcpy(&EffectSlot->effect, effect, sizeof(*effect));
rlm@0 507 /* FIXME: This should be done asychronously, but since the EfefctState
rlm@0 508 * object was changed, it needs an update before its Process method can
rlm@0 509 * be called (coming changes may not guarantee an update when the
rlm@0 510 * NeedsUpdate flag is set). */
rlm@0 511 EffectSlot->NeedsUpdate = AL_FALSE;
rlm@0 512 ALEffect_Update(EffectSlot->EffectState, Context, EffectSlot);
rlm@0 513 }
rlm@0 514 else
rlm@0 515 {
rlm@0 516 if(!effect)
rlm@0 517 memset(&EffectSlot->effect, 0, sizeof(EffectSlot->effect));
rlm@0 518 else
rlm@0 519 memcpy(&EffectSlot->effect, effect, sizeof(*effect));
rlm@0 520 EffectSlot->NeedsUpdate = AL_TRUE;
rlm@0 521 }
rlm@0 522 }
rlm@0 523
rlm@0 524
rlm@0 525 ALvoid ReleaseALAuxiliaryEffectSlots(ALCcontext *Context)
rlm@0 526 {
rlm@0 527 ALsizei pos;
rlm@0 528 for(pos = 0;pos < Context->EffectSlotMap.size;pos++)
rlm@0 529 {
rlm@0 530 ALeffectslot *temp = Context->EffectSlotMap.array[pos].value;
rlm@0 531 Context->EffectSlotMap.array[pos].value = NULL;
rlm@0 532
rlm@0 533 // Release effectslot structure
rlm@0 534 ALEffect_Destroy(temp->EffectState);
rlm@0 535
rlm@0 536 FreeThunkEntry(temp->effectslot);
rlm@0 537 memset(temp, 0, sizeof(ALeffectslot));
rlm@0 538 free(temp);
rlm@0 539 }
rlm@0 540 }